[gd_scene format=3 uid="uid://basecharacter"] [node name="BaseCharacter" type="Node2D"] [node name="Sprite" type="Polygon2D" parent="."] color = Color(0.2, 0.6, 1, 1) antialiased = true polygon = PackedVector2Array(10, -20, 20, 0, 10, 20, -10, 20, -20, 0, -10, -20) [node name="DialogueSystem" type="Node" parent="."]