cutscene progress.
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3
addons/cutscene_editor/editor/nodes/BaseGraphNode.gd
Executable file → Normal file
3
addons/cutscene_editor/editor/nodes/BaseGraphNode.gd
Executable file → Normal file
@@ -21,6 +21,7 @@ enum NodeState {
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# Properties
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var node_type: String = "base"
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var node_id: String
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var action_parameters: Dictionary = {} # Stores parameter values
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var current_state: int = NodeState.IDLE
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var error_message: String = ""
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@@ -282,3 +283,5 @@ func _clear_parameter_fields() -> void:
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editor.queue_free()
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property_editors.clear()
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func _parameters_to_view() -> void:
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pass
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