This commit is contained in:
Bryce
2025-08-01 08:34:51 -07:00
parent 15f11fc0f3
commit 44d3f10875
77 changed files with 605 additions and 713 deletions

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test_dependency_cutscene.gd Executable file
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extends Node
# Test script for the new dependency-based cutscene system
func _ready():
# Create a simple test cutscene
_test_dependency_system()
func _test_dependency_system():
print("Testing dependency-based cutscene system")
# Create cutscene manager
var cutscene_manager = CutsceneManager.new()
add_child(cutscene_manager)
# Create some test actions
var wait1 = preload("res://cutscene/actions/WaitAction.gd").new(1.0)
wait1.name = "Wait1"
var wait2 = preload("res://cutscene/actions/WaitAction.gd").new(2.0)
wait2.name = "Wait2"
var wait3 = preload("res://cutscene/actions/WaitAction.gd").new(1.5)
wait3.name = "Wait3"
# Add actions with dependencies
# wait1 and wait2 can run in parallel (no dependencies)
# wait3 depends on wait1
cutscene_manager.add_action("wait1", wait1, [])
cutscene_manager.add_action("wait2", wait2, [])
cutscene_manager.add_action("wait3", wait3, ["wait1"])
# Connect to signals
cutscene_manager.connect("cutscene_completed", _on_cutscene_completed)
cutscene_manager.connect("action_started", _on_action_started)
cutscene_manager.connect("action_completed", _on_action_completed)
# Start the cutscene
cutscene_manager.start()
print("Cutscene started with dependency-based execution")
func _on_cutscene_completed():
print("Cutscene completed successfully!")
func _on_action_started(action):
print("Action started: %s" % action.name)
func _on_action_completed(action):
print("Action completed: %s" % action.name)