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addons/cutscene_editor/editor/nodes/ParallelGroupNode.gd
Normal file → Executable file
2
addons/cutscene_editor/editor/nodes/ParallelGroupNode.gd
Normal file → Executable file
@@ -14,7 +14,7 @@ var container_rect: PanelContainer # Visual container for child nodes
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func _init() -> void:
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node_type = "parallel"
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node_id = "parallel_" + str(randi())
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name = "parallel_" + str(randi())
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title = "Parallel Group"
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modulate = Color(1.0, 0.6, 0.2) # Orange
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