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addons/cutscene_editor/editor/nodes/DialogueActionNode.gd
Normal file → Executable file
2
addons/cutscene_editor/editor/nodes/DialogueActionNode.gd
Normal file → Executable file
@@ -6,7 +6,7 @@ extends "res://addons/cutscene_editor/editor/nodes/BaseGraphNode.gd"
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func _init() -> void:
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node_type = "dialogue"
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node_id = "dialogue_" + str(randi())
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name = "dialogue_" + str(randi())
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title = "Dialogue"
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modulate = Color(1.0, 1.0, 0.5) # Yellow
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resizable=true
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