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addons/cutscene_editor/editor/nodes/BaseGraphNode.gd
Normal file → Executable file
2
addons/cutscene_editor/editor/nodes/BaseGraphNode.gd
Normal file → Executable file
@@ -20,7 +20,7 @@ enum NodeState {
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# Properties
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var node_type: String = "base"
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var node_id: String # Unique identifier for the node
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var action_parameters: Dictionary = {} # Stores parameter values
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var current_state: int = NodeState.IDLE
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var error_message: String = ""
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