Files
ai-game-2/NavigationPolygonInstance.gd
2024-05-29 13:26:31 -07:00

23 lines
541 B
GDScript3

extends NavigationRegion2D
# Declare member variables here. Examples:
# var a = 2
# var b = "text"
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
signal navigable_region_clicked(nav, point)
# Called every frame. 'delta' is the elapsed time since the previous frame.
#func _process(delta):
# pass
func _unhandled_input(event):
if event is InputEventMouseButton and event.is_pressed():
emit_signal("navigable_region_clicked", $"..", get_local_mouse_position())