Files
ai-game-2/scenes/kq4_030_mountain_pass/kq4_030_mountain_pass.gd
2026-03-05 22:47:43 -08:00

26 lines
773 B
GDScript

extends Scene
func _on_waterfall_and_pool_interacted() -> void:
$kq4_024_waterfall_and_pool.default_script(self)
func _on_mountain_path_to_dark_castle_interacted() -> void:
$kq4_079_mountain_path_to_dark_castle.default_script(self)
func _on_dense_forest_interacted() -> void:
$kq4_029_dense_forest.default_script(self)
func _on_room_looked() -> void:
start_main_script(ScriptBuilder.init(
ScriptBuilder.say(ego, "A mountain range rises to the east from the forest. A narrow path winds steeply up the side of it.")
).build(self, "_on_script_complete"))
func _on_mountain_looked() -> void:
start_main_script(ScriptBuilder.init(
ScriptBuilder.say(ego, "Jagged mountain peaks rise above. The path looks treacherous.")
).build(self, "_on_script_complete"))