Files
ai-game-2/scenes/archive/healers/healers.tscn
2026-02-20 23:02:47 -08:00

448 lines
25 KiB
Plaintext

[gd_scene format=3 uid="uid://dpsa6s5erb0ws"]
[ext_resource type="Script" uid="uid://bounwnqg34t5k" path="res://SetPiece_.gd" id="2_j681b"]
[ext_resource type="Script" uid="uid://xmphq3i0wbg3" path="res://ScalePoint_.gd" id="3_eyrgf"]
[ext_resource type="Texture2D" uid="uid://2ng30f6gxsop" path="res://ComfyUI_09976_.png" id="3_iy781"]
[ext_resource type="Texture2D" uid="uid://cc32vj8gx56iv" path="res://scenes/archive/healers/rocks.png" id="5_45r0t"]
[ext_resource type="Texture2D" uid="uid://dow3uuwdk3r4g" path="res://scenes/archive/healers/trimmed-anim/frame_00002_.png" id="5_c6ua8"]
[ext_resource type="Texture2D" uid="uid://jyv82n5hrkh3" path="res://scenes/archive/healers/trimmed-anim/frame_00001_.png" id="5_utnk2"]
[ext_resource type="Texture2D" uid="uid://5ooe4wjgrsl1" path="res://spray.png" id="6_3rr0a"]
[ext_resource type="Texture2D" uid="uid://b31xg6f7mxdpt" path="res://scenes/archive/healers/trimmed-anim/frame_00003_.png" id="6_uyx82"]
[ext_resource type="Texture2D" uid="uid://bjlxjwgo5wob5" path="res://scenes/archive/healers/trimmed-anim/frame_00004_.png" id="7_oar2t"]
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[ext_resource type="Texture2D" uid="uid://obibvl8ctxu5" path="res://scenes/archive/healers/trimmed-anim/frame_00006_.png" id="9_vlg33"]
[ext_resource type="Texture2D" uid="uid://dfdej3nfxy6fu" path="res://scenes/archive/healers/trimmed-anim/frame_00007_.png" id="10_3n31r"]
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[ext_resource type="Texture2D" uid="uid://y54vwtrh8hq3" path="res://scenes/archive/healers/trimmed-anim/frame_00009_.png" id="12_c1asd"]
[ext_resource type="Texture2D" uid="uid://56klr1bdia74" path="res://scenes/archive/healers/trimmed-anim/frame_00010_.png" id="13_eh5h4"]
[ext_resource type="Texture2D" uid="uid://b61j8o6n76ll0" path="res://scenes/archive/healers/trimmed-anim/frame_00011_.png" id="14_ff6gd"]
[ext_resource type="Texture2D" uid="uid://bhomsuyfa6vg6" path="res://scenes/archive/healers/trimmed-anim/frame_00012_.png" id="15_jg2jy"]
[ext_resource type="Texture2D" uid="uid://b8i4ubpd4bf1p" path="res://scenes/archive/healers/trimmed-anim/frame_00013_.png" id="16_w11w7"]
[ext_resource type="Texture2D" uid="uid://c7uulvgn8wsga" path="res://scenes/archive/healers/goat.png" id="17_i0x0u"]
[ext_resource type="Texture2D" uid="uid://cro28dpr8nc4r" path="res://scenes/archive/healers/trimmed-anim/frame_00014_.png" id="17_rvtjo"]
[ext_resource type="PackedScene" uid="uid://c4vc1wx7k6cw" path="res://TransitionPiece.tscn" id="17_wwn3l"]
[ext_resource type="Texture2D" uid="uid://3fguwqokk0t6" path="res://scenes/archive/healers/trimmed-anim/frame_00015_.png" id="18_lv8u6"]
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[ext_resource type="Texture2D" uid="uid://brxm34cwcp253" path="res://scenes/archive/healers/trimmed-anim/frame_00017_.png" id="20_akjuk"]
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[ext_resource type="Texture2D" uid="uid://crf25udc64geh" path="res://scenes/archive/healers/trimmed-anim/frame_00022_.png" id="25_sil2e"]
[ext_resource type="Texture2D" uid="uid://bh7hdoy313ecr" path="res://scenes/archive/healers/trimmed-anim/frame_00023_.png" id="26_p23od"]
[ext_resource type="Texture2D" uid="uid://b4enxgmyjsl5p" path="res://scenes/archive/healers/trimmed-anim/frame_00024_.png" id="27_xfls2"]
[ext_resource type="Texture2D" uid="uid://dqx80t435ndyv" path="res://scenes/archive/healers/trimmed-anim/frame_00025_.png" id="29_jyvw8"]
[ext_resource type="Shader" uid="uid://cy7f342e70f7q" path="res://scenes/archive/healers/healers.gdshader" id="33_rb4p1"]
[ext_resource type="Texture2D" uid="uid://cuom3fk05vw8b" path="res://scenes/archive/healers/leaves.png" id="34_8dv44"]
[sub_resource type="GDScript" id="GDScript_bel53"]
script/source = "extends Scene
# Declare member variables here. Examples:
# var a = 2
# var b = \"text\"
signal entered_from_pasture
var target: Vector2
# Called when the node enters the scene tree for the first time.
func _ready():
super()
pass # Replace with function body.
func _process(delta):
super(delta)
var cam = get_viewport().get_camera_2d()
#if target:
#
#cam.global_position = $SetPiece/thingpoint.global_position #+= ($SetPiece/thingpoint.global_position - cam.global_position).normalized() * 5000.0 * delta
#cam.zoom = lerp(cam.zoom, Vector2(1.5, 1.5), 1.15 * delta)
#else:
#cam.position=Vector2(0,0)
#super(delta)
# Called every frame. 'delta' is the elapsed time since the previous frame.
#func _process(delta):
# pass
func _on_set_piece_interacted():
#$target = $SetPiece/thingpoint.global_position
#$ThingCamera.enabled=true
#$ThingCamera.make_current()
var path = NavigationServer2D.map_get_path(self.map, self.pathfind.to_local(self.ego.global_position), pathfind.to_local($\"look-at-thing-point\".global_position), true)
start_main_script(ScriptBuilder.init(ScriptBuilder.walk_path(self.ego, path))
.and_then(ScriptBuilder.switch_camera(\"ThingCamera\"))
.and_then(ScriptBuilder.say(self.ego, \"Look at the cute goat!\"))
.and_then(ScriptBuilder.reset_camera())
#.and_then(ScriptBuilder.transition(self, pasture, \"healers-exit-point\"))
#.and_then(ScriptBuilder.walk_to_deferred(\"healers-exit-point\", \"healers-entrance-point\"))
.build(self, \"_on_script_complete\"))
#$AnimationPlayer.play(\"focus_thing\")
func _on_pasture_interacted():
$pasture.default_script(self)
func _on_pit_interacted():
$pit.default_script(self)
func _on_healer_interior_interacted():
$healer_interior.default_script(self)
"
[sub_resource type="NavigationPolygon" id="NavigationPolygon_dvbx8"]
vertices = PackedVector2Array(2275, 1174, 1726, 1106, 1727, 1106, 1284, 848, 1471, 893, 1470, 893, 1616, 939, 1615, 938, 1866, 1043, 1707, 997, 507, 1007, 750, 1048, 626, 1104, 383, 1138, 392, 1082, 1640, 1092, 1543, 1059, 1707, 1012, 1641, 1092, 1053, 849, 1052, 848, 1251, 856, 1103, 886, 1102, 886, 599, 876, 555, 821, 587, 818, 702, 879, 2109, 1048, 2276, 976, 216, 1112, -194, 1093, -112, 892, 593, 887, 516, 951, 1430, 904, 1430, 903, 806, 968, 854, 886)
polygons = Array[PackedInt32Array]([PackedInt32Array(0, 1, 2), PackedInt32Array(3, 4, 5), PackedInt32Array(6, 7, 8, 9), PackedInt32Array(10, 11, 12, 13, 14), PackedInt32Array(15, 16, 17, 18), PackedInt32Array(19, 20, 3, 21, 22, 23), PackedInt32Array(24, 25, 26, 27), PackedInt32Array(2, 18, 17, 8), PackedInt32Array(28, 29, 0), PackedInt32Array(28, 0, 2, 8), PackedInt32Array(30, 31, 32, 33, 34), PackedInt32Array(8, 17, 9), PackedInt32Array(5, 6, 9, 35, 36), PackedInt32Array(3, 5, 36, 21), PackedInt32Array(19, 23, 37, 38), PackedInt32Array(27, 38, 37, 34, 33), PackedInt32Array(33, 24, 27), PackedInt32Array(14, 30, 34, 10)])
outlines = Array[PackedVector2Array]([PackedVector2Array(-119, 883, -209, 1103, 218, 1123, 507, 1072, 524, 962, 809, 979, 1105, 896, 1251, 866, 1427, 913, 1697, 1004, 1510, 1058, 1639, 1102, 1725, 1116, 2285, 1186, 2287, 961, 2107, 1038, 1868, 1033, 1619, 929, 1473, 883, 1286, 838, 1051, 839, 853, 876, 705, 869, 590, 808, 536, 813, 587, 877), PackedVector2Array(400, 979, 371, 1150, 629, 1114, 784, 1044, 388, 977)])
source_geometry_group_name = &"navigation_polygon_source_group"
[sub_resource type="Animation" id="Animation_ij55e"]
resource_name = "focus_thing"
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("camera.position.x")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 1),
"transitions": PackedFloat32Array(1, 1),
"update": 1,
"values": [null, null]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_cuet8"]
_data = {
&"focus_thing": SubResource("Animation_ij55e")
}
[sub_resource type="SpriteFrames" id="SpriteFrames_7un2n"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": ExtResource("5_utnk2")
}, {
"duration": 1.0,
"texture": ExtResource("5_c6ua8")
}, {
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}, {
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"texture": ExtResource("7_oar2t")
}, {
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"texture": ExtResource("8_kiylr")
}, {
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}, {
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}, {
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}, {
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}, {
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"texture": ExtResource("13_eh5h4")
}, {
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"texture": ExtResource("14_ff6gd")
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}, {
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"texture": ExtResource("16_w11w7")
}, {
"duration": 1.0,
"texture": ExtResource("17_rvtjo")
}, {
"duration": 1.0,
"texture": ExtResource("18_lv8u6")
}, {
"duration": 1.0,
"texture": ExtResource("19_sso3w")
}, {
"duration": 1.0,
"texture": ExtResource("20_akjuk")
}, {
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"texture": ExtResource("21_n28v7")
}, {
"duration": 1.0,
"texture": ExtResource("22_rcnje")
}, {
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"texture": ExtResource("23_h5i7n")
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"texture": ExtResource("24_q6o4j")
}, {
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"texture": ExtResource("25_sil2e")
}, {
"duration": 1.0,
"texture": ExtResource("26_p23od")
}, {
"duration": 1.0,
"texture": ExtResource("27_xfls2")
}, {
"duration": 1.0,
"texture": ExtResource("29_jyvw8")
}],
"loop": true,
"name": &"default",
"speed": 13.0
}]
[sub_resource type="CanvasItemMaterial" id="CanvasItemMaterial_0pokw"]
[sub_resource type="Gradient" id="Gradient_admud"]
offsets = PackedFloat32Array(0, 0.262724, 0.47868, 0.69326, 1)
colors = PackedColorArray(1, 1, 1, 0, 1, 1, 0.645601, 0.149953, 1, 1, 1, 0.290196, 1, 1, 0.333333, 0.211765, 1, 1, 0.333333, 0)
[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_j435v"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_0gqaa"]
shader = ExtResource("33_rb4p1")
shader_parameter/sway_speed = 3.647
shader_parameter/sway_magnitude = 2.706
shader_parameter/randomness_factor = 0.22
shader_parameter/noise_texture = SubResource("NoiseTexture2D_j435v")
[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_78p3d"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_3pjdn"]
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shader_parameter/sway_speed = 4.467
shader_parameter/sway_magnitude = 1.27
shader_parameter/randomness_factor = 0.374
shader_parameter/noise_texture = SubResource("NoiseTexture2D_78p3d")
[sub_resource type="Animation" id="Animation_sywk5"]
length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath(".:material:shader_parameter/sway_magnitude")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [1.27]
}
[sub_resource type="Animation" id="Animation_cc7xh"]
resource_name = "sway"
length = 5.0
loop_mode = 1
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath(".:material:shader_parameter/sway_magnitude")
tracks/0/interp = 2
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 1.7, 3, 4.2, 4.9),
"transitions": PackedFloat32Array(1, 1, 2.73208, 1.7411, 1),
"update": 0,
"values": [1.27, 1.27, 8.126, 3.526, 1.27]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_62768"]
_data = {
&"RESET": SubResource("Animation_sywk5"),
&"sway": SubResource("Animation_cc7xh")
}
[node name="background" type="Node2D"]
y_sort_enabled = true
script = SubResource("GDScript_bel53")
[node name="SetPiece" type="Polygon2D" parent="." groups=["set-piece"]]
visible = false
position = Vector2(78, 6)
color = Color(1, 1, 1, 0.25)
polygon = PackedVector2Array(1469, 886, 1460, 1102, 1787, 1042, 1744, 843)
script = ExtResource("2_j681b")
label = "Cute little goat"
[node name="thingpoint" type="Node2D" parent="SetPiece"]
position = Vector2(1635, 1005)
[node name="StartScalePoint" type="Node2D" parent="."]
position = Vector2(1476, 742)
script = ExtResource("3_eyrgf")
target_scale = 0.4
[node name="EndScalePoint" type="Node2D" parent="."]
position = Vector2(1408, 1097)
scale = Vector2(3, 3)
script = ExtResource("3_eyrgf")
target_scale = 0.5
[node name="bg" type="Sprite2D" parent="."]
scale = Vector2(0.49, 0.49)
texture = ExtResource("3_iy781")
centered = false
metadata/_edit_lock_ = true
[node name="pathfind" type="NavigationRegion2D" parent="."]
navigation_polygon = SubResource("NavigationPolygon_dvbx8")
[node name="Rocks" type="Sprite2D" parent="."]
position = Vector2(762, 1008)
rotation = -6.28318
scale = Vector2(1.27, 1.27)
texture = ExtResource("5_45r0t")
offset = Vector2(-3.93726, -33.8582)
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
libraries = {
"": SubResource("AnimationLibrary_cuet8")
}
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
visible = false
position = Vector2(1061, 606)
scale = Vector2(1.58, 1.58)
sprite_frames = SubResource("SpriteFrames_7un2n")
autoplay = "default"
frame_progress = 0.0470905
[node name="CPUParticles2D" type="CPUParticles2D" parent="."]
material = SubResource("CanvasItemMaterial_0pokw")
position = Vector2(546, 405)
amount = 130
lifetime = 10.45
lifetime_randomness = 1.0
local_coords = true
texture = ExtResource("6_3rr0a")
emission_shape = 3
emission_rect_extents = Vector2(1200, 1200)
direction = Vector2(15.12, -1.05)
spread = 52.79
gravity = Vector2(0, 17.865)
initial_velocity_min = 43.85
initial_velocity_max = 113.48
damping_min = 0.095
damping_max = 4.685
angle_max = 63.2
scale_amount_min = 0.1
scale_amount_max = 0.15
color = Color(1, 1, 0, 1)
color_ramp = SubResource("Gradient_admud")
anim_offset_max = 0.2425
[node name="ThingCamera" type="Camera2D" parent="."]
position = Vector2(1150, 674)
zoom = Vector2(1.095, 1.095)
[node name="look-at-thing-point" type="Node2D" parent="."]
position = Vector2(886, 941)
[node name="Goat" type="Sprite2D" parent="."]
position = Vector2(1727, 969)
scale = Vector2(-0.362, 0.338)
texture = ExtResource("17_i0x0u")
[node name="pasture" parent="." instance=ExtResource("17_wwn3l")]
color = Color(1, 1, 1, 1)
polygon = PackedVector2Array(-209, 888, -209, 1180, 220, 1090, 172, 830)
target_transition = "healers"
target = "res://scenes/healer_pasture/healer_pasture.tscn"
label = "Pasture"
[node name="entrance" parent="pasture" index="0"]
position = Vector2(98, 983)
[node name="exit" parent="pasture" index="1"]
position = Vector2(-126, 1005)
[node name="pit" parent="." instance=ExtResource("17_wwn3l")]
color = Color(1, 1, 1, 1)
polygon = PackedVector2Array(1976, 896, 1916, 1246, 2480, 1299, 2389, 938)
target_transition = "healers"
target = "res://scenes/pit/pit.tscn"
label = "Pit"
[node name="entrance" parent="pit" index="0"]
position = Vector2(2007, 1047)
[node name="exit" parent="pit" index="1"]
position = Vector2(2226, 1075)
[node name="healer_interior" parent="." instance=ExtResource("17_wwn3l")]
visible = false
position = Vector2(78, 6)
color = Color(1, 1, 1, 0.27451)
polygon = PackedVector2Array(344, 556, 296, 818, 614, 885, 735, 751, 636, 561)
target_transition = "healers"
target = "res://scenes/healer_interior/healer_interior.tscn"
label = "Inside"
[node name="entrance" parent="healer_interior" index="0"]
position = Vector2(550, 862)
[node name="exit" parent="healer_interior" index="1"]
position = Vector2(497, 818)
[node name="Node2D" type="Node2D" parent="."]
scale = Vector2(0.79, 0.79)
[node name="Polygon2D" type="Polygon2D" parent="Node2D"]
visible = false
z_index = 2
material = SubResource("ShaderMaterial_0gqaa")
position = Vector2(1497.47, -11.3924)
scale = Vector2(0.82, 0.82)
texture = ExtResource("34_8dv44")
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