Files
ai-game-2/scenes/kq4_038_island_garden/kq4_038_island_garden.gd
2026-03-05 22:47:43 -08:00

26 lines
857 B
GDScript

extends Scene
func _on_island_beach_interacted() -> void:
$kq4_035_island_beach.default_script(self)
func _on_island_shore_interacted() -> void:
$kq4_041_island_shore.default_script(self)
func _on_fairy_island_interacted() -> void:
$kq4_037_fairy_island.default_script(self)
func _on_room_looked() -> void:
start_main_script(ScriptBuilder.init(
ScriptBuilder.say(ego, "You are roaming through the wonderful island garden. Towering beside you is an enchanting ivory palace. You see an interesting statue within this part of the garden.")
).build(self, "_on_script_complete"))
func _on_garden_looked() -> void:
start_main_script(ScriptBuilder.init(
ScriptBuilder.say(ego, "You are in a beautiful island garden. An enchanting ivory palace towers above you. There is also an interesting statue here.")
).build(self, "_on_script_complete"))