36 lines
983 B
GDScript
36 lines
983 B
GDScript
extends Scene
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func _on_frog_pond_interacted() -> void:
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$kq4_015_frog_pond.default_script(self)
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func _on_forest_path_interacted() -> void:
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$kq4_010_forest_path.default_script(self)
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func _on_gnomes_cottage_interacted() -> void:
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$kq4_022_gnomes_cottage.default_script(self)
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func _on_spooky_house_exterior_interacted() -> void:
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$kq4_017_spooky_house_exterior.default_script(self)
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func _on_gravestones_looked() -> void:
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start_main_script(ScriptBuilder.init(
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ScriptBuilder.say(ego, "Each tombstone has an epitaph written on it.")
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).build(self, "_on_script_complete"))
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func _on_tree_looked() -> void:
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start_main_script(ScriptBuilder.init(
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ScriptBuilder.say(ego, "An old, rotting tree adds appropriate charm to the decrepit cemetery.")
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).build(self, "_on_script_complete"))
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func _on_room_looked() -> void:
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start_main_script(ScriptBuilder.init(
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ScriptBuilder.say(ego, "This run-down, gloomy cemetery gives you the creeps!")
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).build(self, "_on_script_complete"))
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