Files
ai-game-2/scenes/kq4_002_meadow/kq4_002_meadow.gd
2026-03-09 21:40:57 -07:00

36 lines
1.0 KiB
GDScript

extends Scene
func _on_fountain_pool_interacted() -> void:
$kq4_003_fountain_pool.default_script(self)
func _on_back_of_fishermans_shack_interacted() -> void:
$kq4_008_back_of_fishermans_shack.default_script(self)
func _on_beach_interacted() -> void:
$kq4_001_beach.default_script(self)
func _on_river_meadow_interacted() -> void:
$kq4_026_river_meadow.default_script(self)
func _on_bush_looked() -> void:
start_main_script(ScriptBuilder.init(
ScriptBuilder.narrate(ego, "Small, low bushes dot the pretty meadow. Wildflowers grow among them.")
).build(self, "_on_script_complete"))
func _on_boulder_looked() -> void:
start_main_script(ScriptBuilder.init(
ScriptBuilder.narrate(ego, "Scattered rocks lie among the wildflowers of the meadow.")
).build(self, "_on_script_complete"))
func _on_room_looked() -> void:
start_main_script(ScriptBuilder.init(
ScriptBuilder.narrate(ego, "You are surrounded by beautiful wildflowers in this luscious green meadowland.")
).build(self, "_on_script_complete"))