Files
ai-game-2/scenes/pasture/pasture.tscn
2024-05-29 13:26:31 -07:00

78 lines
3.8 KiB
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[gd_scene load_steps=8 format=3 uid="uid://b7jsmr2d577vv"]
[ext_resource type="Script" path="res://scenes/pasture/pasture.gd" id="1"]
[ext_resource type="Script" path="res://SetPiece_.gd" id="2_j6lln"]
[ext_resource type="Script" path="res://ScalePoint_.gd" id="3_4rmn0"]
[ext_resource type="Texture2D" uid="uid://2hp3t462scpl" path="res://scenes/pasture/pasture.png" id="4"]
[ext_resource type="Texture2D" uid="uid://but2alv1h34lc" path="res://scenes/pasture/hill.png" id="5"]
[ext_resource type="Texture2D" uid="uid://bkowd5pnp4q31" path="res://scenes/pasture/stump2__foreground_.png" id="6"]
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[node name="background" type="Node2D"]
y_sort_enabled = true
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[node name="farmhouse-exit-point" type="Node2D" parent="."]
position = Vector2(1512, 267)
scale = Vector2(0.5, 0.5)
[node name="house-exit-point" type="Node2D" parent="."]
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[node name="house_exit" type="Polygon2D" parent="." groups=["set-piece"]]
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scale = Vector2(0.529299, 0.483506)
color = Color(1, 1, 1, 0.262745)
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script = ExtResource("2_j6lln")
label = "To house"
[node name="farmhouse_exit" type="Polygon2D" parent="." groups=["set-piece"]]
position = Vector2(355, -517)
scale = Vector2(0.323298, 0.406096)
color = Color(1, 1, 1, 0.262745)
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script = ExtResource("2_j6lln")
label = "To farmhouse"
[node name="StartScalePoint" type="Node2D" parent="."]
position = Vector2(1355, 257)
script = ExtResource("3_4rmn0")
target_scale = 0.25
[node name="EndScalePoint" type="Node2D" parent="."]
position = Vector2(1339, 1057)
script = ExtResource("3_4rmn0")
target_scale = 0.75
[node name="bg" type="Sprite2D" parent="."]
scale = Vector2(0.5, 0.5)
texture = ExtResource("4")
centered = false
metadata/_edit_lock_ = true
[node name="Stump" type="Sprite2D" parent="."]
position = Vector2(1555, 536)
scale = Vector2(0.5, 0.5)
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offset = Vector2(-549, -148)
[node name="Hill" type="Sprite2D" parent="."]
position = Vector2(1021, 381)
scale = Vector2(0.5, 0.5)
texture = ExtResource("5")
offset = Vector2(741, -361)
[node name="pathfind" type="NavigationRegion2D" parent="."]
z_index = 1
position = Vector2(10, -1)
navigation_polygon = SubResource("NavigationPolygon_xkqpb")
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[connection signal="interacted" from="farmhouse_exit" to="." method="_on_forest_exit_interacted"]