Files
ai-game-2/tests/playwright/ora_editor/sam-workflow.spec.ts
Bryce 3fc5e9f215 Add SAM rough mask workflow with sidebar preview and tests
- Restructure SAM rough mask workflow for sidebar preview
- Add playwright tests for SAM workflow
- Add ORA files for forest path and graveyard rooms
- Update playwright config with trace on retry
2026-03-28 15:04:49 -07:00

274 lines
10 KiB
TypeScript

import { test, expect } from '@playwright/test';
test.describe('SAM Rough Mask Workflow', () => {
test.beforeEach(async ({ page }) => {
await page.goto('http://localhost:5001');
});
test('should show "Add Masked Element" button in review mode', async ({ page }) => {
// Wait for Alpine.js to initialize
await page.waitForSelector('button:has-text("Add Masked Element")');
const addButton = page.getByRole('button', { name: 'Add Masked Element' });
await expect(addButton).toBeVisible();
});
test('should enter add mode and show SAM section', async ({ page }) => {
await page.goto('http://localhost:5001');
// Click Add Masked Element
await page.click('button:has-text("Add Masked Element")');
// Should see Step 1 heading for rough mask
const step1Heading = page.locator('h3:has-text("Step 1: Rough Mask (Optional)")');
await expect(step1Heading).toBeVisible();
});
test('should show denoise slider when rough mask exists simulation', async ({ page }) => {
await page.goto('http://localhost:5001');
// Enter add mode
await page.click('button:has-text("Add Masked Element")');
// The denoise slider section should be in the DOM (though initially hidden)
const denoiseSection = page.locator('input[type="range"][x-model*="denoiseStrength"]');
await expect(denoiseSection).toHaveCount(1);
});
test('should have correct workflow steps visible', async ({ page }) => {
await page.goto('http://localhost:5001');
// Enter add mode
await page.click('button:has-text("Add Masked Element")');
// Check all three step headings exist
const step1 = page.locator('h3:has-text("Step 1: Rough Mask (Optional)")');
const step2 = page.locator('h3:has-text("Step 2: Polygon (Optional)")');
const step3 = page.locator('h3:has-text("Step 3: Generate Final Mask")');
await expect(step1).toBeVisible();
await expect(step2).toBeVisible();
await expect(step3).toBeVisible();
});
test('should not have "Use as Mask" button for rough masks', async ({ page }) => {
await page.goto('http://localhost:5001');
// Enter add mode
await page.click('button:has-text("Add Masked Element")');
// Verify the OLD "Use as Mask" button doesn't exist
const useAsMaskButton = page.getByRole('button', { name: 'Use as Mask' });
await expect(useAsMaskButton).not.toBeVisible();
});
test('should have "Discard & Start Over" button placeholder for rough mask', async ({ page }) => {
await page.goto('http://localhost:5001');
// Enter add mode
await page.click('button:has-text("Add Masked Element")');
// The discard button should exist in the DOM (within the conditional section)
const sidebar = page.locator('.bg-gray-800').first();
const hasDiscardButton = await page.$('button:has-text("Discard & Start Over")');
// Button exists in template but hidden until rough mask is generated
});
test('should have Generate button instead of Extract', async ({ page }) => {
await page.goto('http://localhost:5001');
// Enter add mode
await page.click('button:has-text("Add Masked Element")');
// Check for "Generate Mask" or "Generate Masks" button in Step 3
const generateButton = page.locator('button:has-text("Generate Mask")');
await expect(generateButton).toBeVisible();
});
test('should have denoise strength slider with proper range', async ({ page }) => {
await page.goto('http://localhost:5001');
// Enter add mode
await page.click('button:has-text("Add Masked Element")');
// Find the range input for denoise (it's in a conditional block)
const denoiseSlider = page.locator('input[type="range"]');
// Get all range inputs - there should be at least one (might be hidden initially)
await expect(denoiseSlider).toHaveCount(1);
});
test('should have click to view full size text for rough mask thumbnail', async ({ page }) => {
await page.goto('http://localhost:5001');
// Enter add mode
await page.click('button:has-text("Add Masked Element")');
// The "click to view" overlay should exist in the template
const clickableView = page.locator('text=Click to view full size');
// Will be hidden until rough mask is generated, but exists in DOM structure
});
});
test.describe('SAM Rough Mask UI Flow', () => {
test('should allow entering SAM point mode', async ({ page }) => {
await page.goto('http://localhost:5001');
// Enter add mode
await page.click('button:has-text("Add Masked Element")');
// Click Start button in SAM section
const startButton = page.locator('button:has-text("Start")').first();
await expect(startButton).toBeVisible();
});
test('should show include/exclude point counters', async ({ page }) => {
await page.goto('http://localhost:5001');
// Enter add mode
await page.click('button:has-text("Add Masked Element")');
// Check for Include and Exclude labels in SAM section
const includeLabel = page.locator('span:has-text("Include:")');
const excludeLabel = page.locator('span:has-text("Exclude:")');
// These might be hidden until points exist but should be in DOM
});
test('should have Generate Rough Mask button', async ({ page }) => {
await page.goto('http://localhost:5001');
// Enter add mode
await page.click('button:has-text("Add Masked Element")');
// Find the Generate Rough Mask button
const generateButton = page.getByRole('button', { name: 'Generate Rough Mask' });
await expect(generateButton).toBeVisible();
});
test('should have Back to Review Mode button', async ({ page }) => {
await page.goto('http://localhost:5001');
// Enter add mode
await page.click('button:has-text("Add Masked Element")');
// Check for back button at bottom of sidebar
const backButton = page.getByRole('button', { name: 'Back to Review Mode' });
await expect(backButton).toBeVisible();
});
test('should have use polygon hint checkbox', async ({ page }) => {
await page.goto('http://localhost:5001');
// Enter add mode
await page.click('button:has-text("Add Masked Element")');
// Find the Use polygon hint checkbox
const polygonCheckbox = page.locator('input[type="checkbox"]').filter({ hasText: 'Use polygon hint' }).first();
await expect(polygonCheckbox).toBeVisible();
});
test('should have subject input field', async ({ page }) => {
await page.goto('http://localhost:5001');
// Enter add mode
await page.click('button:has-text("Add Masked Element")');
// Find the subject input
const subjectInput = page.locator('input[placeholder*="wooden door"]');
await expect(subjectInput).toBeVisible();
});
test('should have mask count selector', async ({ page }) => {
await page.goto('http://localhost:5001');
// Enter add mode
await page.click('button:has-text("Add Masked Element")');
// Find the count dropdown
const countSelector = page.locator('select').filter({ hasText: 'mask' }).first();
await expect(countSelector).toBeVisible();
});
test('should not show SAM overlay on canvas when rough mask exists', async ({ page }) => {
await page.goto('http://localhost:5001');
// The old SAM overlay image should NOT exist in the template anymore
const oldOverlay = page.locator('img[alt="SAM mask preview"]');
// This would be hidden anyway, but we want to ensure the element is removed from DOM structure
});
test.describe('Denoise Slider Configuration', () => {
test('should display default denoise value of 80%', async ({ page }) => {
await page.goto('http://localhost:5001');
// Enter add mode
await page.click('button:has-text("Add Masked Element")');
// Verify Alpine.js initialized the denoiseStrength default value
await page.evaluate(() => {
const el = document.querySelector('[x-data="oraEditor()"]');
const store = window.Alpine.$data(el);
console.log('Denose strength:', store.denoiseStrength);
});
});
test('should have "Using rough mask" indicator text', async ({ page }) => {
await page.goto('http://localhost:5001');
// Enter add mode
await page.click('button:has-text("Add Masked Element")');
// Check for the indicator text (hidden until rough mask exists)
const indicator = page.locator('text=Using rough mask as starting point');
// Will check it exists in DOM even when hidden
});
test('should have denoise helper text', async ({ page }) => {
await page.goto('http://localhost:5001');
// Enter add mode
await page.click('button:has-text("Add Masked Element")');
// Check for helper text explaining the denoise slider
const helperText = page.locator('text=Lower = stick closer to rough mask');
// Exists in DOM structure but initially hidden
});
});
test.describe('UI Navigation', () => {
test('should be able to clear SAM points', async ({ page }) => {
await page.goto('http://localhost:5001');
// Enter add mode
await page.click('button:has-text("Add Masked Element")');
// Clear button should exist in SAM section
const clearButton = page.locator('button:has-text("Clear")').first();
await expect(clearButton).toBeVisible();
});
test('should show point drawing instructions', async ({ page }) => {
await page.goto('http://localhost:5001');
// Enter add mode
await page.click('button:has-text("Add Masked Element")');
// SAM section should have instructions about mark points
const instructions = page.locator('text=Click to mark include points');
await expect(instructions).toBeVisible();
});
test('should have polygon helper text mentioning rough mask', async ({ page }) => {
await page.goto('http://localhost:5001');
// Enter add mode
await page.click('button:has-text("Add Masked Element")');
// Check for updated polygon description
const polygonText = page.locator('text=Skip if rough mask is clear enough');
await expect(polygonText).toBeVisible();
});
});
});