extends NavigationRegion2D # Declare member variables here. Examples: # var a = 2 # var b = "text" # Called when the node enters the scene tree for the first time. func _ready(): pass # Replace with function body. signal navigable_region_clicked(nav, point) # Called every frame. 'delta' is the elapsed time since the previous frame. #func _process(delta): # pass func _unhandled_input(event): if event is InputEventMouseButton and event.is_pressed(): emit_signal("navigable_region_clicked", $"..", get_local_mouse_position())