extends Scene # Called when the node enters the scene tree for the first time. func _ready(): super() pass # Replace with function body. # Called every frame. 'delta' is the elapsed time since the previous frame. #func _process(delta): # pass func _on_entranceexit_interacted(): start_main_script(ScriptBuilder.init( ScriptBuilder.say(self.ego, "It's a hot air baloon", false) ) .and_then(ScriptBuilder.say(self.ego, "Just like gramps' one.")) .build(self, "_on_script_complete")) pass # Replace with function body. func _on_healers_interacted(): $healers.default_script(self)