extends Scene # Called when the node enters the scene tree for the first time. func _ready(): super() pass # Replace with function body. # Called every frame. 'delta' is the elapsed time since the previous frame. #func _process(delta): # pass var healers = load("res://scenes/healers/healers.tscn") func _on_pit_interacted(): $pit.default_script(self) func _on_cave_top_interacted(): $cave_top.default_script(self)