# Asset Building Tasks ## Overview Generating 3 caption variations for each King's Quest IV room based on visual analysis of the original Sierra game screenshots. ## Status Summary - **Total Rooms:** 99 - **Completed:** 91 rooms (all 3 captions) - **In Progress:** 0 rooms - **Not Started:** 0 rooms ## Room List ### Completed (91/99) - All 3 captions ready - [x] kq4_001_beach - [x] kq4_002_meadow - [x] kq4_005_forest_grove - [x] kq4_007_fishermans_shack - [x] kq4_008_back_of_fishermans_shack - [x] kq4_009_shady_wooded_area - [x] kq4_010_forest_path - [x] kq4_011_enchanted_grove - [x] kq4_013_beach - [x] kq4_014_green_meadow - [x] kq4_015_frog_pond - [x] kq4_016_graveyard - [x] kq4_017_spooky_house_exterior - [x] kq4_018_cemetery - [x] kq4_021_bridge_over_stream - [x] kq4_022_gnomes_cottage - [x] kq4_023_forest_path_with_cottage - [x] kq4_024_waterfall_and_pool - [x] kq4_026_river_meadow - [x] kq4_027_forest_path - [x] kq4_028_mine_entrance - [x] kq4_029_dense_forest - [x] kq4_030_mountain_pass - [x] kq4_031_open_ocean - [x] kq4_062_bedroom - [x] kq4_063_attic - [x] kq4_064_old_dining_room - [x] kq4_065_old_kitchen - [x] kq4_066_secret_tower - [x] kq4_067_the_parlor - [x] kq4_068_the_foyer - [x] kq4_069_the_crypt - [x] kq4_070_waterfall_cave - [x] kq4_071_cave_entrance - [x] kq4_072_dark_cave_passage - [x] kq4_073_cave_exit - [x] kq4_074_troll_cave - [x] kq4_075_troll_cave_passage - [x] kq4_076_dark_chasm - [x] kq4_077_swamp - [x] kq4_078_swamp_island - [x] kq4_079_mountain_path_to_dark_castle - [x] kq4_080_lolottes_castle_entrance - [x] kq4_081_edgars_tower_bedroom - [x] kq4_082_lolottes_tower_bedroom - [x] kq4_083_castle_dungeon_cell - [x] kq4_084_cottage_front - [x] kq4_085_dark_tower_stairs - [x] kq4_086_dim_hallway_west_end - [x] kq4_087_east_end_of_hallway - [x] kq4_088_stone_tower_stairs - [x] kq4_089_castle_kitchen - [x] kq4_090_west_tower_bottom - [x] kq4_091_castle_dining_room - [x] kq4_092_lolottes_throne_room - [x] kq4_093_bottom_of_east_tower - [x] kq4_094_unicorn_stable - [x] kq4_095_fishermans_pier ### Not Started (41/99) - Need to create directories - [x] kq4_003_fountain_pool - [x] kq4_004_ogres_cottage - [x] kq4_006_cave_entrance - [x] kq4_012_haunted_forest - [x] kq4_019_coastal_cliffs - [x] kq4_020_meadow - [x] kq4_025_beach_at_river_delta - [x] kq4_032_ocean_near_island - [x] kq4_033_enchanted_island_beach - [x] kq4_034_island_beach - [x] kq4_035_island_beach - [x] kq4_036_island_garden_pond - [x] kq4_037_fairy_island - [x] kq4_038_island_garden - [x] kq4_039_island_beach - [x] kq4_040_island_beach_east - [x] kq4_041_island_shore - [x] kq4_042_fishermans_shack_inside - [x] kq4_043_desert_island - [x] kq4_044_inside_whale - [x] kq4_045_genestas_bed_chamber - [x] kq4_046_tower_stairway - [x] kq4_047_genestas_palace_entry_hall - [x] kq4_048_ogres_bedroom - [x] kq4_049_ogres_cottage - [x] kq4_050_ogress_kitchen - [x] kq4_051_ogres_closet - [x] kq4_053_seven_dwarfs_bedroom - [x] kq4_054_seven_dwarfs_cottage - [x] kq4_055_seven_dwarfs_diamond_mine - [x] kq4_056_diamond_mine - [x] kq4_056_seven_dwarfs_diamond_mine_west - [x] kq4_057_witch_cave - [x] kq4_057_witches_cave - [x] kq4_058_organ_room - [x] kq4_058_tower_organ_room - [x] kq4_059_baby_nursery - [x] kq4_060_bedroom - [x] kq4_061_tower_stairs - [x] kq4_098_transitional_room (no visual - cutscene) - [x] kq4_099_transitional_room (no visual - cutscene) ## Notes - Each room gets 3 caption variations: caption_1.txt, caption_2.txt, caption_3.txt - Captions must start with: "kq5hoyos, wtp style, sylvain. oil painting style." - Describe layout and composition from the original Sierra screenshots - Focus on spatial arrangement, not the 16-bit art style - Caption files stored in: `asset-work/kq4_XXX_room_name/`