extends Scene func _on_room_looked() -> void: pass func _on_kq4_072_dark_cave_passage_interacted() -> void: var target_scene = load("res://scenes/kq4_072_dark_cave_passage/kq4_072_dark_cave_passage.tscn") if target_scene: get_tree().change_scene_to_packed(target_scene) func _on_kq4_074_troll_cave_interacted() -> void: var target_scene = load("res://scenes/kq4_074_troll_cave/kq4_074_troll_cave.tscn") if target_scene: get_tree().change_scene_to_packed(target_scene) func _on_kq4_070_waterfall_cave_interacted() -> void: var target_scene = load("res://scenes/kq4_070_waterfall_cave/kq4_070_waterfall_cave.tscn") if target_scene: get_tree().change_scene_to_packed(target_scene)