[gd_scene load_steps=6 format=3] [ext_resource type="Script" path="res://SetPiece_.gd" id="1"] [ext_resource type="Script" path="res://ScalePoint_.gd" id="2"] [ext_resource type="Script" path="res://scenes/forest_hand/forest_hand.gd" id="3"] [ext_resource type="Texture2D" uid="uid://da3bfbjdeiak0" path="res://scenes/forest_hand/bigscene.png" id="4"] [sub_resource type="NavigationPolygon" id=5] vertices = PackedVector2Array( 2852.86, 1314.29, 2980, 1325.71, 2828.57, 1377.14, 2664.29, 1370, 3138.57, 1654.29, 3115.71, 1445.71, 3474.29, 1617.14, 3575.71, 1800, 3438.57, 2102.86, 2860, 2157.14, 2938.57, 1960 ) polygons = [ PackedInt32Array( 0, 1, 2, 3 ), PackedInt32Array( 4, 3, 2, 5, 6, 7 ), PackedInt32Array( 8, 9, 10, 4, 7 ) ] outlines = [ PackedVector2Array( 2852.86, 1314.29, 2664.29, 1370, 3138.57, 1654.29, 2938.57, 1960, 2860, 2157.14, 3438.57, 2102.86, 3575.71, 1800, 3474.29, 1617.14, 3115.71, 1445.71, 2828.57, 1377.14, 2980, 1325.71 ) ] [node name="background" type="Sprite2D"] texture = ExtResource( 4 ) centered = false script = ExtResource( 3 ) background_scale = 0.7 [node name="pathfind" type="NavigationRegion2D" parent="."] position = Vector2( -20, 1.42858 ) navigation_polygon = SubResource( 5 ) [node name="forest-exit-point" type="Node2D" parent="."] position = Vector2( 2910, 1338.75 ) [node name="south-point" type="Node2D" parent="."] position = Vector2( 3145.71, 2092.86 ) [node name="south_exit" type="Polygon2D" parent="." groups=["set-piece"]] color = Color( 1, 1, 1, 0.262745 ) polygon = PackedVector2Array( 2898.33, 1688.33, 2797, 2201, 3633, 2170, 3705, 1746.67 ) script = ExtResource( 1 ) label = "To house" [node name="forest_exit" type="Polygon2D" parent="." groups=["set-piece"]] position = Vector2( -57.5, -835 ) color = Color( 1, 1, 1, 0.262745 ) polygon = PackedVector2Array( 2957.14, 1917.14, 2938.57, 2175.71, 3430, 2164.29, 3391.43, 1940 ) script = ExtResource( 1 ) label = "To boulder" [node name="StartScalePoint" type="Node2D" parent="."] position = Vector2( 3136, 1164 ) script = ExtResource( 2 ) target_scale = 0.5 [node name="EndScalePoint" type="Node2D" parent="."] position = Vector2( 3130, 2200 ) script = ExtResource( 2 ) target_scale = 1.0 [connection signal="interacted" from="south_exit" to="." method="_on_south_exit_interacted"] [connection signal="interacted" from="forest_exit" to="." method="_on_forest_exit_interacted"]