extends Scene func _on_gnomes_cottage_interacted() -> void: $kq4_022_gnomes_cottage.default_script(self) func _on_dense_forest_interacted() -> void: $kq4_029_dense_forest.default_script(self) func _on_ogres_cottage_interacted() -> void: $kq4_004_ogres_cottage.default_script(self) func _on_forest_path_interacted() -> void: $kq4_027_forest_path.default_script(self) func _on_room_looked() -> void: start_main_script(ScriptBuilder.init( ScriptBuilder.say(ego, "You see a crude mine shaft in the midst of this forest of pine trees.") ).build(self, "_on_script_complete")) func _on_mine_looked() -> void: start_main_script(ScriptBuilder.init( ScriptBuilder.say(ego, "The mine entrance is dark and foreboding. Rocks are scattered about the entrance.") ).build(self, "_on_script_complete"))