extends Scene func _on_fountain_pool_interacted() -> void: $kq4_003_fountain_pool.default_script(self) func _on_back_of_fishermans_shack_interacted() -> void: $kq4_008_back_of_fishermans_shack.default_script(self) func _on_beach_interacted() -> void: $kq4_001_beach.default_script(self) func _on_river_meadow_interacted() -> void: $kq4_026_river_meadow.default_script(self) func _on_bush_looked() -> void: start_main_script(ScriptBuilder.init( ScriptBuilder.narrate(ego, "Small, low bushes dot the pretty meadow. Wildflowers grow among them.") ).build(self, "_on_script_complete")) func _on_boulder_looked() -> void: start_main_script(ScriptBuilder.init( ScriptBuilder.narrate(ego, "Scattered rocks lie among the wildflowers of the meadow.") ).build(self, "_on_script_complete")) func _on_room_looked() -> void: start_main_script(ScriptBuilder.init( ScriptBuilder.narrate(ego, "You are surrounded by beautiful wildflowers in this luscious green meadowland.") ).build(self, "_on_script_complete"))