Commit Graph

  • cc051a1e15 mcp fixes master Bryce 2026-04-29 17:21:11 -07:00
  • 80957641bd Merge pull request 'Stealth Cymbal' (#3) from stealth-cymbal into master notid 2026-04-29 16:56:44 -07:00
  • 0b560b94ca docs: add code review for PR 3 stealth-cymbal Bryce 2026-04-29 16:54:01 -07:00
  • c24709d02d docs: update room navigator skill with correct get_current_room_name method Bryce 2026-04-29 16:18:02 -07:00
  • 8929c4fc09 Add UID repair tool Bryce 2026-04-29 15:55:21 -07:00
  • b2c243a819 Remove stale root-level MCP server files and navigation test Bryce 2026-04-29 15:55:15 -07:00
  • 971e830c6a Add Godot MCP server config to opencode.json Bryce 2026-04-29 15:55:06 -07:00
  • 2479e4c784 Update scene UIDs to match regenerated .uid files Bryce 2026-04-29 15:55:00 -07:00
  • 868b25299a Update room navigator skill with mock_interact and room verification Bryce 2026-04-29 15:54:41 -07:00
  • 7a7d9e78db Prevent eval-induced debugger breaks from hanging the game Bryce 2026-04-29 15:54:32 -07:00
  • 9b5a7040c2 Add get_current_room_name() helper to MainGame Bryce 2026-04-29 15:54:24 -07:00
  • ec4fc8e756 changes for stuff Bryce 2026-04-29 13:35:31 -07:00
  • 39c0887e22 fix(gitea-tea skill): correct remote name and repo slug flat-jeans Bryce 2026-04-28 22:14:44 -07:00
  • 784867833d adds opencode gitea skill Bryce 2026-04-28 22:10:45 -07:00
  • aa79040dcb fixes to agents Bryce 2026-04-28 22:08:07 -07:00
  • b8b3c79e99 stuff and stuff Bryce 2026-04-23 22:39:02 -07:00
  • 639060fa7f sugary-panda (#1) Bryce 2026-04-28 22:05:11 -07:00
  • 291d911a50 fix: handle ITEM cursor index in restore_cursor and remove duplicate sugary-panda Bryce 2026-04-26 22:37:31 -07:00
  • 67c91a37b0 fix: wire item_confirmed signal and set item cursor icon Bryce 2026-04-26 22:35:07 -07:00
  • cec36b7aec fix: set Background to MOUSE_FILTER_PASS so clicks reach panel children Bryce 2026-04-26 22:29:51 -07:00
  • 7c36d9ff55 fix: restore show_overlay and hide_overlay bodies (edit merged them) Bryce 2026-04-26 22:28:40 -07:00
  • 91f4b1d8d5 debug: add logging to inventory overlay and backpack for click debugging Bryce 2026-04-26 22:26:22 -07:00
  • 870e3a6ff7 fix: set Frame mouse_filter to PASS so clicks reach inventory slots Bryce 2026-04-26 22:25:36 -07:00
  • d039c996d1 fix: set ItemBox mouse_filter to PASS so clicks reach InventorySlot Bryce 2026-04-26 22:24:25 -07:00
  • eadbd636ac fix: single-click selects item and closes overlay Bryce 2026-04-26 22:23:17 -07:00
  • d2b1f4ab3d fix: add slot to grid before calling set_item so @onready nodes exist Bryce 2026-04-26 22:21:54 -07:00
  • 7601c87600 fix: refresh inventory grid when overlay opens Bryce 2026-04-26 22:20:19 -07:00
  • a54fe6652f feat: add example splash item for inventory testing Bryce 2026-04-26 22:17:37 -07:00
  • cebd53ae8e fix: backpack icon returns to home position when overlay closes Bryce 2026-04-26 22:16:47 -07:00
  • 81feaa4f4f fix: connect Background gui_input to close overlay on outside click Bryce 2026-04-26 22:04:43 -07:00
  • efc2b2249c fix: clicking outside inventory panel closes overlay Bryce 2026-04-26 21:54:11 -07:00
  • b3bad1d0e6 fix: correct overlay node path in MainGame signal handlers Bryce 2026-04-26 21:53:33 -07:00
  • a9ec2e6893 fix: wire backpack signals to root Node2D instead of HUD CanvasLayer Bryce 2026-04-26 21:52:51 -07:00
  • 378bcdda47 fix: wire backpack signals and simplify positioning Bryce 2026-04-26 21:51:16 -07:00
  • d94912bb79 fix: bind callbacks before passing to tween_callback, tighten backpack hitbox Bryce 2026-04-26 21:46:55 -07:00
  • 92866d5fc8 fix: make inventory backpack visible by instancing in Game.tscn and fixing Tween API Bryce 2026-04-26 21:46:03 -07:00
  • 9ed55d6345 feat: add untracked inventory files from previous session Bryce 2026-04-26 21:22:07 -07:00
  • c115810425 fix: remove class_name from InventoryManager to avoid autoload name conflict Bryce 2026-04-26 21:20:24 -07:00
  • e905a8adda feat: register InventoryManager as AutoLoad singleton Bryce 2026-04-26 21:10:47 -07:00
  • fb8798a4ae feat: integrate inventory with cursor system, scene input, and GameScript Bryce 2026-04-26 21:10:39 -07:00
  • afcf92dbfd feat: implement InventoryBackpack FSM and InventoryOverlay Bryce 2026-04-26 21:09:50 -07:00
  • dee6216873 Merge pull request 'add godot-mcp as git submodule and integrate MCP server' (#2) from better-mcp into master notid 2026-04-27 07:45:01 -07:00
  • a0afc9bd1f add godot-mcp as git submodule and integrate MCP server better-mcp Bryce 2026-04-27 07:30:53 -07:00
  • 1465104b98 merged Bryce 2026-04-22 23:04:44 -07:00
  • 5ae9ff1f17 changes Bryce 2026-04-22 22:38:53 -07:00
  • 0ec2f52172 interior Bryce 2026-04-18 12:32:13 -07:00
  • 18bfeb9bcc cleans up connections Bryce 2026-04-18 12:03:51 -07:00
  • 5f144fb5d7 transition work Bryce 2026-04-09 10:32:30 -07:00
  • 5e9fb9251e line endings Bryce 2026-04-08 17:12:23 -07:00
  • e8982ba4ef changes Bryce 2026-04-08 17:11:03 -07:00
  • 5613ae1d8c deleting bad Bryce 2026-04-08 15:26:56 -07:00
  • c0db909092 removing problematic files Bryce 2026-04-08 15:26:26 -07:00
  • 078caadd0c Remove .lfsconfig - using per-remote LFS config instead Bryce 2026-04-07 17:21:42 -07:00
  • baf18dcb5f changes Bryce 2026-04-07 10:50:55 -07:00
  • 6a64717c9d changes Bryce 2026-04-05 23:11:56 -07:00
  • 351af5ad47 Update room backgrounds to high-res caption images and fix scaling Bryce 2026-04-05 08:22:25 -07:00
  • 7b5ce2e4a5 changes Bryce 2026-04-05 08:02:34 -07:00
  • 13519580c7 update kq4_084_cottage_front to extend Scene Bryce 2026-04-05 00:49:43 -07:00
  • 8a4fc4e81b update kq4_083_castle_dungeon_cell to extend Scene Bryce 2026-04-05 00:49:16 -07:00
  • a61c6777a0 update kq4_082_lolottes_tower_bedroom to extend Scene Bryce 2026-04-05 00:48:49 -07:00
  • 062d18bde1 update kq4_081_edgars_tower_bedroom to extend Scene Bryce 2026-04-05 00:48:27 -07:00
  • 37b41caf7a update kq4_079_mountain_path_to_dark_castle to extend Scene Bryce 2026-04-04 22:09:52 -07:00
  • 191ae85723 update kq4_078_swamp_island to extend Scene Bryce 2026-04-04 22:09:23 -07:00
  • c7e69321ca update kq4_077_swamp to extend Scene Bryce 2026-04-04 22:08:55 -07:00
  • e0ac4a4a55 update kq4_076_dark_chasm to extend Scene Bryce 2026-04-04 22:08:25 -07:00
  • 158ae4f531 update kq4_075_troll_cave_passage to extend Scene Bryce 2026-04-04 22:07:53 -07:00
  • c55861349b update kq4_074_troll_cave to extend Scene Bryce 2026-04-04 22:07:18 -07:00
  • 12b3246c6e update kq4_073_cave_exit to extend Scene Bryce 2026-04-04 22:06:50 -07:00
  • db6483def2 update kq4_072_dark_cave_passage to extend Scene Bryce 2026-04-04 22:06:24 -07:00
  • 2f593e88c7 update kq4_071_cave_entrance to extend Scene Bryce 2026-04-04 22:05:56 -07:00
  • 0350c51969 update kq4_070_waterfall_cave to extend Scene Bryce 2026-04-04 22:00:13 -07:00
  • 6c2d2bfb5d update kq4_069_the_crypt to extend Scene Bryce 2026-04-04 21:58:00 -07:00
  • 86e1bcc110 update kq4_067_the_parlor to extend Scene Bryce 2026-04-04 21:56:06 -07:00
  • f98a8599af update kq4_066_secret_tower to extend Scene Bryce 2026-04-04 21:53:54 -07:00
  • e7c5f396b4 update kq4_065_old_kitchen to extend Scene Bryce 2026-04-04 21:51:47 -07:00
  • 38cf221d5f update kq4_064_old_dining_room to extend Scene Bryce 2026-04-04 21:49:51 -07:00
  • af64995d78 update kq4_063_attic to extend Scene Bryce 2026-04-04 21:47:51 -07:00
  • 0d447bd959 update kq4_062_bedroom to extend Scene Bryce 2026-04-04 21:12:53 -07:00
  • 0408d0c269 update kq4_061_tower_stairs to extend Scene Bryce 2026-04-04 21:11:04 -07:00
  • c6198bccbb update kq4_060_bedroom to extend Scene Bryce 2026-04-04 21:09:30 -07:00
  • 4e4be60026 update kq4_059_baby_nursery to extend Scene Bryce 2026-04-04 21:07:53 -07:00
  • fade507a91 update kq4_058_organ_room to extend Scene Bryce 2026-04-04 21:06:18 -07:00
  • 2e0b1cdfaa update kq4_057_witch_cave to extend Scene Bryce 2026-04-04 21:04:51 -07:00
  • 887c6043b0 update kq4_056_diamond_mine to extend Scene Bryce 2026-04-04 21:03:28 -07:00
  • eee8f5d2de update kq4_055_seven_dwarfs_diamond_mine to extend Scene Bryce 2026-04-04 21:01:58 -07:00
  • 6f18896de0 update kq4_054_seven_dwarfs_cottage to extend Scene Bryce 2026-04-04 21:00:22 -07:00
  • 4847166899 update kq4_053_seven_dwarfs_bedroom to extend Scene Bryce 2026-04-04 20:58:42 -07:00
  • 7088f5cac2 changes Bryce 2026-04-04 20:52:51 -07:00
  • 095dea3773 changes Bryce 2026-04-04 07:53:09 -07:00
  • 31210bce58 new files Bryce 2026-04-04 07:35:44 -07:00
  • 078b3a4cdd changes Bryce 2026-04-04 06:41:02 -07:00
  • 3fc5e9f215 Add SAM rough mask workflow with sidebar preview and tests Bryce 2026-03-28 15:04:49 -07:00
  • 7c9a25dd91 Restructure SAM rough mask workflow for sidebar preview Bryce 2026-03-28 10:42:27 -07:00
  • c94988561c ora editor Bryce 2026-03-27 23:33:04 -07:00
  • cdc9ca2f92 Fix duplicate modal content causing modals to show on load Bryce 2026-03-27 22:20:48 -07:00
  • c8932fdbf8 Add multi-mask extraction with count selector and navigation Bryce 2026-03-27 21:36:20 -07:00
  • fb812e57bc Restructure ORA editor into modular blueprints with browse dialog Bryce 2026-03-27 21:29:27 -07:00
  • 17da8c475e Add draggable polygon points, save notification, and fix Krita open Bryce 2026-03-27 17:34:00 -07:00
  • 61c8200443 Fix ORA editor mask preview: server-side compositing with simple toggle Bryce 2026-03-27 17:17:19 -07:00
  • 087ac4ca0e Fix layer visibility toggle reactivity Bryce 2026-03-27 15:55:12 -07:00