|
|
c0db909092
|
removing problematic files
|
2026-04-08 15:26:26 -07:00 |
|
|
|
6a64717c9d
|
changes
|
2026-04-05 23:11:56 -07:00 |
|
|
|
351af5ad47
|
Update room backgrounds to high-res caption images and fix scaling
|
2026-04-05 08:22:25 -07:00 |
|
|
|
7b5ce2e4a5
|
changes
|
2026-04-05 08:02:34 -07:00 |
|
Bryce
|
31210bce58
|
new files
|
2026-04-04 07:35:44 -07:00 |
|
|
|
b0eb6caf14
|
Replace say->narrate in remaining look script handlers (batch 2)
Complete the refactoring of look script handlers to use ScriptBuilder.narrate()
instead of ScriptBuilder.say() for better semantic clarity.
Files changed:
- kq4_013_beach.gd (3 instances)
- kq4_016_graveyard.gd (3 instances)
- kq4_017_spooky_house_exterior.gd (2 instances)
- kq4_022_gnomes_cottage.gd (2 instances)
- kq4_027_forest_path.gd (2 instances)
- kq4_029_dense_forest.gd (2 instances)
- kq4_030_mountain_pass.gd (2 instances)
- kq4_031_open_ocean.gd (2 instances)
- kq4_033_enchanted_island_beach.gd (2 instances)
- kq4_034_island_beach.gd (2 instances)
- kq4_035_island_beach.gd (2 instances)
- kq4_036_island_garden_pond.gd (2 instances)
- kq4_038_island_garden.gd (2 instances)
Total: 28 instances across 13 files
Archive scenes (healer_pasture, healer_interior, entrance) closed as
not in active project.
|
2026-03-10 09:44:21 -07:00 |
|
|
|
8cfae8dea2
|
progress
|
2026-03-05 22:47:43 -08:00 |
|
Bryce
|
d6b36d1f13
|
progress
|
2026-02-21 12:18:48 -08:00 |
|