7088f5cac2
changes
2026-04-04 20:58:46 -07:00
Bryce
31210bce58
new files
2026-04-04 07:35:44 -07:00
3fc5e9f215
Add SAM rough mask workflow with sidebar preview and tests
...
- Restructure SAM rough mask workflow for sidebar preview
- Add playwright tests for SAM workflow
- Add ORA files for forest path and graveyard rooms
- Update playwright config with trace on retry
2026-03-28 15:04:49 -07:00
822be21c38
Replace say->narrate in look script handlers
...
Refactor all look script handlers to use ScriptBuilder.narrate() instead
of ScriptBuilder.say() for better semantic clarity. Look commands
describe what the player sees, so narrate is more appropriate than say.
Files changed:
- kq4_009_shady_wooded_area.gd (1 instance)
- kq4_010_forest_path.gd (3 instances)
- kq4_011_enchanted_grove.gd (2 instances)
- kq4_015_frog_pond.gd (4 instances)
- kq4_018_cemetery.gd (2 instances)
- kq4_023_forest_path_with_cottage.gd (2 instances)
- kq4_026_river_meadow.gd (1 instance)
- kq4_039_island_beach.gd (2 instances)
- kq4_040_island_beach_east.gd (2 instances)
Total: 19 instances across 9 files
2026-03-10 09:40:23 -07:00
8cfae8dea2
progress
2026-03-05 22:47:43 -08:00
0d2a941ecd
progress.
2026-02-25 17:41:12 -08:00
Bryce
d6b36d1f13
progress
2026-02-21 12:18:48 -08:00
Bryce
ff6d30259b
progress
2026-02-21 08:08:15 -08:00
Bryce
f8c9495338
tweaks
2026-02-21 07:55:11 -08:00
Bryce
8b50530081
adds placeholder stuff
2026-02-20 23:02:47 -08:00