Commit Graph

4 Commits

Author SHA1 Message Date
fb8798a4ae feat: integrate inventory with cursor system, scene input, and GameScript
- ActionState: add ITEM action (value 4) to enum and get_action_name()
- MainGame: right-click cycles through all 5 actions including ITEM;
  skips ITEM if nothing selected; clears selection when cycling away
- Scene: guard _unhandled_input() against active inventory overlay;
  handle ITEM action for world-wide item use; add give_item(),
  remove_item(), strip_items() helper methods
- SetPiece: handle ITEM action by calling scene's _use_item_on_setpiece()
- GameScript: add GiveItem and GiveItemDeferred script step classes
  for item acquisition during cutscenes
2026-04-27 07:47:45 -07:00
e8982ba4ef changes 2026-04-08 17:11:03 -07:00
6a64717c9d changes 2026-04-05 23:11:56 -07:00
a4cc5e8f5f progress 2026-03-04 11:07:13 -08:00