Commit Graph

11 Commits

Author SHA1 Message Date
2479e4c784 Update scene UIDs to match regenerated .uid files
Transition target UIDs in .tscn files updated to match the current .uid
files for each room, fixing broken scene transitions caused by stale UIDs.
2026-04-29 15:55:00 -07:00
c0db909092 removing problematic files 2026-04-08 15:26:26 -07:00
7b5ce2e4a5 changes 2026-04-05 08:02:34 -07:00
Bryce
31210bce58 new files 2026-04-04 07:35:44 -07:00
822be21c38 Replace say->narrate in look script handlers
Refactor all look script handlers to use ScriptBuilder.narrate() instead
of ScriptBuilder.say() for better semantic clarity. Look commands
describe what the player sees, so narrate is more appropriate than say.

Files changed:
- kq4_009_shady_wooded_area.gd (1 instance)
- kq4_010_forest_path.gd (3 instances)
- kq4_011_enchanted_grove.gd (2 instances)
- kq4_015_frog_pond.gd (4 instances)
- kq4_018_cemetery.gd (2 instances)
- kq4_023_forest_path_with_cottage.gd (2 instances)
- kq4_026_river_meadow.gd (1 instance)
- kq4_039_island_beach.gd (2 instances)
- kq4_040_island_beach_east.gd (2 instances)

Total: 19 instances across 9 files
2026-03-10 09:40:23 -07:00
e243083a5f narration 2026-03-09 21:40:57 -07:00
1b13072412 progress 2026-03-09 20:43:30 -07:00
8cfae8dea2 progress 2026-03-05 22:47:43 -08:00
c2f8e848c5 progress 2026-02-26 11:43:24 -08:00
Bryce
d6b36d1f13 progress 2026-02-21 12:18:48 -08:00
Bryce
ff6d30259b progress 2026-02-21 08:08:15 -08:00