Create room 047 (Genesta's Palace Entry Hall) and wire transitions

- Added kq4_047_genestas_palace_entry_hall scene
- South exit to room 037 (Fairy Island) - bidirectional connection
- East exit to room 046 (Tower Stairway) - bidirectional connection
- Updated room 037 to add return transition to room 047
- Updated room 046 to fix transition to room 047
This commit is contained in:
2026-03-10 13:40:44 -07:00
parent e5d3d24051
commit fea208d7bf
9 changed files with 144 additions and 1 deletions

View File

@@ -13,6 +13,10 @@ func _on_island_garden_pond_interacted() -> void:
$kq4_036_island_garden_pond.default_script(self)
func _on_genestas_palace_entry_hall_interacted() -> void:
$kq4_047_genestas_palace_entry_hall.default_script(self)
func _on_room_looked() -> void:
start_main_script(ScriptBuilder.init(
ScriptBuilder.say(ego, "Genesta's tiny fairies guard the palace door.")