Create room 047 (Genesta's Palace Entry Hall) and wire transitions
- Added kq4_047_genestas_palace_entry_hall scene - South exit to room 037 (Fairy Island) - bidirectional connection - East exit to room 046 (Tower Stairway) - bidirectional connection - Updated room 037 to add return transition to room 047 - Updated room 046 to fix transition to room 047
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@@ -13,6 +13,10 @@ func _on_island_garden_pond_interacted() -> void:
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$kq4_036_island_garden_pond.default_script(self)
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func _on_genestas_palace_entry_hall_interacted() -> void:
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$kq4_047_genestas_palace_entry_hall.default_script(self)
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func _on_room_looked() -> void:
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start_main_script(ScriptBuilder.init(
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ScriptBuilder.say(ego, "Genesta's tiny fairies guard the palace door.")
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