Create room 051 (Ogres Closet) and wire to room 049
- Added kq4_051_ogres_closet scene - East exit to room 049 (Ogre's Cottage) - bidirectional connection - Updated room 049 to fix transition to room 051
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scenes/kq4_051_ogres_closet/kq4_051_ogres_closet.gd
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scenes/kq4_051_ogres_closet/kq4_051_ogres_closet.gd
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@@ -0,0 +1,5 @@
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extends Scene
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func _on_cottage_interacted() -> void:
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$kq4_049_ogres_cottage.default_script(self)
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