narration
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@@ -19,17 +19,17 @@ func _on_green_meadow_interacted() -> void:
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func _on_cottage_looked() -> void:
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start_main_script(ScriptBuilder.init(
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ScriptBuilder.say(ego, "You see the back of an old shack.")
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ScriptBuilder.narrate("You see the back of an old shack.")
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).build(self, "_on_script_complete"))
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func _on_window_looked() -> void:
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start_main_script(ScriptBuilder.init(
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ScriptBuilder.say(ego, "You peek through the window, but can make out no details.")
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ScriptBuilder.narrate("You peek through the window, but can make out no details.")
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).build(self, "_on_script_complete"))
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func _on_room_looked() -> void:
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start_main_script(ScriptBuilder.init(
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ScriptBuilder.say(ego, "You stand behind the fisherman's shack.")
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ScriptBuilder.narrate("You stand behind the fisherman's shack.")
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).build(self, "_on_script_complete"))
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