progress
This commit is contained in:
@@ -8,6 +8,10 @@ This is a **Godot 4.6** game project (King's Quest IV remake). The project uses:
|
||||
- NavigationServer2D for pathfinding
|
||||
- Custom script builder pattern for game scripts
|
||||
|
||||
## Tools
|
||||
* Helper scripts (python) exist in ./tools
|
||||
* a virtual env exists there, too. When you need to run one, you should source ./tools/venv/bin/activate
|
||||
|
||||
|
||||
## Build & Development Commands
|
||||
|
||||
@@ -290,3 +294,4 @@ scene.start_main_script(scene.ScriptBuilder.init(scene.ScriptBuilder.walk_path(e
|
||||
func _on_exit_interacted() -> void:
|
||||
$target_scene.default_script(self)
|
||||
```
|
||||
|
||||
|
||||
Reference in New Issue
Block a user