Create room 032 (Ocean Near Island) and wire to room 031
- Added kq4_032_ocean_near_island scene with west, east, and south exits to room 031 - Updated room 031 to add north exit to room 032 (bidirectional connection) - Room 032 north exit to room 040 omitted (room 040 doesn't exist yet) - Note: Room 032 has 3 exits to room 031 (west, east, south) with unique node names since Godot doesn't allow duplicate node names. All three call the same handler.
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scenes/kq4_032_ocean_near_island/pic_032_visual.png
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scenes/kq4_032_ocean_near_island/pic_032_visual.png
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