feat: implement InventoryBackpack FSM and InventoryOverlay
- InventoryBackpack: Control-based FSM with IDLE/OPEN/SELECTED/ACQUIRE/REMOVE states, Tween-based animations, guard condition checks, signal connections to InventoryManager for item_acquired/item_removed reactions - InventoryOverlay: Full-screen overlay with fade-in/out, item grid via GridContainer, drag-and-drop item selection, combination via drag-to-slot, hover labels, right-click inspect - InventorySlot: Individual slot with colored box placeholder, hover highlight, click/right-click/hover signals
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inventory/inventory_overlay/InventorySlot.gd.uid
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inventory/inventory_overlay/InventorySlot.gd.uid
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