Better screen
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@@ -48,6 +48,7 @@ texture = ExtResource("5_o3cq1")
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offset = Vector2(-9.34324, -70.3448)
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[node name="cave" parent="." instance=ExtResource("6_2u4ri")]
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color = Color(1, 1, 1, 1)
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polygon = PackedVector2Array(1866, 754, 1870, 1027, 2243, 1120, 2256, 738)
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target_transition = "pit"
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target = "res://scenes/cave_entrance/cave_entrance.tscn"
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@@ -60,6 +61,7 @@ position = Vector2(1971, 963)
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position = Vector2(2217, 953)
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[node name="healers" parent="." instance=ExtResource("6_2u4ri")]
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color = Color(1, 1, 1, 1)
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polygon = PackedVector2Array(-115, 709, -130, 1082, 384, 1016, 377, 684)
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target_transition = "pit"
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target = "res://scenes/healers/healers.tscn"
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@@ -72,6 +74,7 @@ position = Vector2(224, 829)
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position = Vector2(-68, 930)
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[node name="critter_area" parent="." instance=ExtResource("6_2u4ri")]
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color = Color(1, 1, 1, 1)
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polygon = PackedVector2Array(1112, 1155, 1046, 1235, 2002, 1299, 1986, 1101, 1240, 1071)
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target_transition = "pit"
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target = "res://scenes/critter_area/critter_area.tscn"
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