Better screen
This commit is contained in:
@@ -225,7 +225,7 @@ class SwitchCamera:
|
||||
func init(scene: Node2D):
|
||||
var s = scene.get_node("SceneViewport/background")
|
||||
var g = s.get_children()
|
||||
CameraTransition.transition_camera2D(scene.get_tree().root.get_node("Node2D/SceneViewport/Camera2D"), s.find_child(path))
|
||||
CameraTransition.transition_camera2D(scene.get_tree().root.get_node("Node2D/SceneViewport/PlayerTracker/Camera2D"), s.find_child(path))
|
||||
t = scene.get_tree().create_timer(2.0)
|
||||
|
||||
func do(delta):
|
||||
@@ -243,7 +243,7 @@ class ResetCamera:
|
||||
|
||||
func init(scene: Node2D):
|
||||
var s = scene.get_node("SceneViewport/background")
|
||||
CameraTransition.transition_camera2D(scene.get_viewport().get_camera_2d(), scene.get_node("SceneViewport/Camera2D"))
|
||||
CameraTransition.transition_camera2D(scene.get_viewport().get_camera_2d(), scene.get_node("SceneViewport/PlayerTracker/Camera2D"))
|
||||
t = scene.get_tree().create_timer(2.0)
|
||||
|
||||
func do(delta):
|
||||
|
||||
Reference in New Issue
Block a user