feat: add example splash item for inventory testing

This commit is contained in:
2026-04-26 22:17:37 -07:00
parent cebd53ae8e
commit a54fe6652f
6 changed files with 70 additions and 6 deletions

View File

@@ -1,6 +1,16 @@
extends Scene
func _ready() -> void:
super._ready()
var def = ItemDefinition.new()
def.id = "splash"
def.name = "Splash"
def.combination_category = "potion"
InventoryManager.register_item(def)
give_item("splash")
func _on_meadow_interacted() -> void:
$kq4_002_meadow.default_script(self)