Create room 012 (Haunted Forest) and wire to rooms 006 and 011
- Added kq4_012_haunted_forest scene with north exit to room 006 and west exit to room 011 - Updated room 006 to add south exit to room 012 (bidirectional connection) - Updated room 011 to add target UID for room 012 transition - Room 012 south exit to room 018 omitted (room 018 doesn't exist yet) - All 4 transitions validated with exit checker
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@@ -3,3 +3,7 @@ extends Scene
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func _on_forest_grove_interacted() -> void:
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$kq4_005_forest_grove.default_script(self)
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func _on_haunted_forest_interacted() -> void:
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$kq4_012_haunted_forest.default_script(self)
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