rosella
This commit is contained in:
BIN
ComfyUI_09976_.png
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BIN
ComfyUI_09976_.png
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Binary file not shown.
34
ComfyUI_09976_.png.import
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34
ComfyUI_09976_.png.import
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@@ -0,0 +1,34 @@
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||||
[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://2ng30f6gxsop"
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path="res://.godot/imported/ComfyUI_09976_.png-90d1260948678f4c6d87ad664d756892.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://ComfyUI_09976_.png"
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dest_files=["res://.godot/imported/ComfyUI_09976_.png-90d1260948678f4c6d87ad664d756892.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
|
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mipmaps/limit=-1
|
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roughness/mode=0
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roughness/src_normal=""
|
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process/fix_alpha_border=true
|
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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67
Ego.tres
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67
Ego.tres
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@@ -0,0 +1,67 @@
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||||
[gd_resource type="VisualShader" load_steps=5 format=3 uid="uid://gg0tjobjip6u"]
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[sub_resource type="VisualShaderNodeInput" id="VisualShaderNodeInput_cm35s"]
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input_name = "texture"
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[sub_resource type="VisualShaderNodeTexture" id="VisualShaderNodeTexture_34yxx"]
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expanded_output_ports = [0]
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source = 5
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[sub_resource type="VisualShaderNodeTexture" id="VisualShaderNodeTexture_gvys4"]
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expanded_output_ports = [0]
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[sub_resource type="VisualShaderNodeFloatOp" id="VisualShaderNodeFloatOp_owcmu"]
|
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operator = 2
|
||||
|
||||
[resource]
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||||
code = "shader_type canvas_item;
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||||
render_mode blend_mix;
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||||
|
||||
|
||||
// Varyings
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||||
varying float var_ueu;
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||||
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||||
uniform sampler2D tex_frg_6;
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||||
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||||
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||||
|
||||
void vertex() {
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||||
var_ueu = 0.0;
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||||
}
|
||||
|
||||
void fragment() {
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||||
vec4 n_out5p0;
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||||
// Texture2D:5
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||||
n_out5p0 = texture(TEXTURE, UV);
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||||
float n_out5p4 = n_out5p0.a;
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||||
|
||||
|
||||
// Texture2D:6
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||||
vec4 n_out6p0 = texture(tex_frg_6, UV);
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||||
float n_out6p1 = n_out6p0.r;
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||||
|
||||
|
||||
// FloatOp:7
|
||||
float n_out7p0 = n_out5p4 * n_out6p1;
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||||
|
||||
|
||||
// Output:0
|
||||
COLOR.rgb = vec3(n_out5p0.xyz);
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||||
COLOR.a = n_out7p0;
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||||
|
||||
|
||||
}
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||||
"
|
||||
mode = 1
|
||||
flags/light_only = false
|
||||
varyings/ueu = "0,0"
|
||||
nodes/fragment/0/position = Vector2(860, 200)
|
||||
nodes/fragment/4/node = SubResource("VisualShaderNodeInput_cm35s")
|
||||
nodes/fragment/4/position = Vector2(20, 140)
|
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nodes/fragment/5/node = SubResource("VisualShaderNodeTexture_34yxx")
|
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nodes/fragment/5/position = Vector2(340, 120)
|
||||
nodes/fragment/6/node = SubResource("VisualShaderNodeTexture_gvys4")
|
||||
nodes/fragment/6/position = Vector2(280, 320)
|
||||
nodes/fragment/7/node = SubResource("VisualShaderNodeFloatOp_owcmu")
|
||||
nodes/fragment/7/position = Vector2(628.982, 324.705)
|
||||
nodes/fragment/connections = PackedInt32Array(4, 0, 5, 2, 5, 0, 0, 0, 7, 0, 0, 1, 6, 1, 7, 1, 5, 4, 7, 0)
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||||
@@ -99,6 +99,8 @@ libraries = {
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||||
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||||
[node name="SceneViewport" type="SubViewport" parent="."]
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||||
handle_input_locally = false
|
||||
msaa_2d = 2
|
||||
screen_space_aa = 1
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||||
physics_object_picking = true
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||||
size = Vector2i(1920, 1080)
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||||
|
||||
|
||||
@@ -92,31 +92,7 @@ class WalkTo:
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var dir = snapped(subject.position.angle_to_point(path[0]), PI/4) / (PI/4)
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dir = wrapi(dir, 0, 8)
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var anim
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var facing = ""
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||||
if dir == 4:
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facing="W"
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||||
|
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if dir == 5:
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facing ="NW"
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||||
elif dir == 6:
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facing="N"
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elif dir ==7:
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facing="NE"
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||||
|
||||
elif dir == 0:
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||||
facing="E"
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||||
elif dir == 1:
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||||
facing="SE"
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||||
elif dir == 2:
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facing = "S"
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elif dir == 3:
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facing = "SW"
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||||
|
||||
if facing:
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||||
var seek = 0
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subject.facing = facing
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||||
var sprite = subject.play_animation_maintain("walk")
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||||
|
||||
# seek = animation_player.current_animation_position
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||||
#animation_player.play(anim)
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||||
@@ -124,6 +100,31 @@ class WalkTo:
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||||
#subject.find_node("AnimationPlayer").playback_speed=1.8
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||||
var distance_to_next_point = p.distance_to(path[0])
|
||||
if distance_to_walk <= distance_to_next_point:
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||||
var facing = ""
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||||
if dir == 4:
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||||
facing="W"
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||||
|
||||
if dir == 5:
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||||
facing ="NW"
|
||||
elif dir == 6:
|
||||
facing="N"
|
||||
|
||||
elif dir ==7:
|
||||
facing="NE"
|
||||
|
||||
elif dir == 0:
|
||||
facing="E"
|
||||
elif dir == 1:
|
||||
facing="SE"
|
||||
elif dir == 2:
|
||||
facing = "S"
|
||||
elif dir == 3:
|
||||
facing = "SW"
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||||
|
||||
if facing:
|
||||
var seek = 0
|
||||
subject.facing = facing
|
||||
var sprite = subject.play_animation_maintain("walk")
|
||||
# The player does not have enough movement left to get to the next point.
|
||||
p += p.direction_to(path[0]) * distance_to_walk
|
||||
else:
|
||||
|
||||
1
Scene.gd
1
Scene.gd
@@ -128,4 +128,3 @@ func _unhandled_input(event):
|
||||
var path = NavigationServer2D.map_get_path(map, ego.position, pathfind.to_local(get_global_mouse_position()), true)
|
||||
start_main_script(ScriptBuilder.init(ScriptBuilder.walk_path(ego, path)).can_interrupt().build(self, "_on_script_complete"))
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||||
pass
|
||||
|
||||
|
||||
136
UITheme.tres
136
UITheme.tres
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32
ego/Ego.gd
32
ego/Ego.gd
@@ -9,28 +9,34 @@ extends Node2D
|
||||
# Called when the node enters the scene tree for the first time.
|
||||
func _ready():
|
||||
pass # Replace with function body.
|
||||
func _process(delta):
|
||||
if %AnimatedSprite2D.animation.contains("walk"):
|
||||
%AnimatedSprite2D.material.get_shader_parameter("tex_frg_6").pause=false
|
||||
else:
|
||||
%AnimatedSprite2D.material.get_shader_parameter("tex_frg_6").pause=true
|
||||
|
||||
|
||||
@export var facing = "S"
|
||||
|
||||
func play_animation(anim, seek):
|
||||
$AnimatedSprite2D.play(anim + "_" + facing)
|
||||
$AnimatedSprite2D.frame = seek
|
||||
%AnimatedSprite2D.play(anim + "_" + facing)
|
||||
%AnimatedSprite2D.frame = seek
|
||||
func play_animation_raw(anim):
|
||||
$AnimatedSprite2D.play(anim)
|
||||
%AnimatedSprite2D.play(anim)
|
||||
|
||||
func play_animation_maintain(anim):
|
||||
|
||||
var i = $AnimatedSprite2D.frame
|
||||
var i = %AnimatedSprite2D.frame
|
||||
|
||||
if anim + "_" + facing != $AnimatedSprite2D.animation:
|
||||
if anim + "_" + facing != %AnimatedSprite2D.animation:
|
||||
#print (anim, i)
|
||||
$AnimatedSprite2D.stop()
|
||||
$AnimatedSprite2D.play(anim + "_" + facing)
|
||||
$AnimatedSprite2D.frame = i
|
||||
elif !$AnimatedSprite2D.is_playing():
|
||||
$AnimatedSprite2D.play(anim + "_" + facing)
|
||||
$AnimatedSprite2D.frame = 0
|
||||
%AnimatedSprite2D.stop()
|
||||
%AnimatedSprite2D.play(anim + "_" + facing)
|
||||
%AnimatedSprite2D.frame = i
|
||||
elif !%AnimatedSprite2D.is_playing():
|
||||
%AnimatedSprite2D.play(anim + "_" + facing)
|
||||
%AnimatedSprite2D.frame = 0
|
||||
|
||||
func stop_animation():
|
||||
$AnimatedSprite2D.frame = 0
|
||||
$AnimatedSprite2D.stop()
|
||||
%AnimatedSprite2D.frame = 0
|
||||
%AnimatedSprite2D.stop()
|
||||
|
||||
@@ -21,7 +21,7 @@ compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/generate=true
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
|
||||
@@ -21,7 +21,7 @@ compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/generate=true
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
|
||||
@@ -21,7 +21,7 @@ compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/generate=true
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
|
||||
@@ -21,7 +21,7 @@ compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/generate=true
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
|
||||
@@ -21,7 +21,7 @@ compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/generate=true
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
|
||||
@@ -21,7 +21,7 @@ compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/generate=true
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
|
||||
@@ -21,7 +21,7 @@ compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/generate=true
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
|
||||
@@ -21,7 +21,7 @@ compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/generate=true
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
|
||||
@@ -21,7 +21,7 @@ compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/generate=true
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
|
||||
@@ -21,7 +21,7 @@ compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/generate=true
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
|
||||
@@ -21,7 +21,7 @@ compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/generate=true
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
|
||||
@@ -21,7 +21,7 @@ compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/generate=true
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
|
||||
@@ -21,7 +21,7 @@ compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/generate=true
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
|
||||
@@ -21,7 +21,7 @@ compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/generate=true
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
|
||||
@@ -21,7 +21,7 @@ compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/generate=true
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
|
||||
BIN
ego/animations/rosella/img_00001_.png
LFS
Normal file
BIN
ego/animations/rosella/img_00001_.png
LFS
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Binary file not shown.
34
ego/animations/rosella/img_00001_.png.import
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34
ego/animations/rosella/img_00001_.png.import
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@@ -0,0 +1,34 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://bma63tibheds3"
|
||||
path="res://.godot/imported/img_00001_.png-a02ba93782221cb340a04607257ca31e.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://ego/animations/rosella/img_00001_.png"
|
||||
dest_files=["res://.godot/imported/img_00001_.png-a02ba93782221cb340a04607257ca31e.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
BIN
ego/animations/rosella/img_00002_.png
LFS
Normal file
BIN
ego/animations/rosella/img_00002_.png
LFS
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Binary file not shown.
34
ego/animations/rosella/img_00002_.png.import
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34
ego/animations/rosella/img_00002_.png.import
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@@ -0,0 +1,34 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://d12fabpeuio5j"
|
||||
path="res://.godot/imported/img_00002_.png-992c3ceb61bd6ef0cf5455ec7ede3365.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://ego/animations/rosella/img_00002_.png"
|
||||
dest_files=["res://.godot/imported/img_00002_.png-992c3ceb61bd6ef0cf5455ec7ede3365.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
BIN
ego/animations/rosella/img_00003_.png
LFS
Normal file
BIN
ego/animations/rosella/img_00003_.png
LFS
Normal file
Binary file not shown.
34
ego/animations/rosella/img_00003_.png.import
Normal file
34
ego/animations/rosella/img_00003_.png.import
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@@ -0,0 +1,34 @@
|
||||
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||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://ego/animations/rosella/img_00037_.png"
|
||||
dest_files=["res://.godot/imported/img_00037_.png-3c1617fa7764edb7e21b547491395237.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
BIN
ego/animations/rosella/img_00038_.png
LFS
Normal file
BIN
ego/animations/rosella/img_00038_.png
LFS
Normal file
Binary file not shown.
34
ego/animations/rosella/img_00038_.png.import
Normal file
34
ego/animations/rosella/img_00038_.png.import
Normal file
@@ -0,0 +1,34 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://b7qp3mt0ysveg"
|
||||
path="res://.godot/imported/img_00038_.png-3a2c3d27ad2b0f425a65f952fb80d269.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://ego/animations/rosella/img_00038_.png"
|
||||
dest_files=["res://.godot/imported/img_00038_.png-3a2c3d27ad2b0f425a65f952fb80d269.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user