Makes lots of new screens

This commit is contained in:
2024-07-01 08:24:25 -07:00
parent 559f479db4
commit 8b5841e861
40 changed files with 944 additions and 222 deletions

View File

@@ -33,7 +33,7 @@ func get_effective_position(center_pos: Vector2):
func transition_camera2D(from: Camera2D, to: Camera2D, duration: float = 1.0) -> void:
if transitioning: return
# Copy the parameters of the first camera
camera2D.custom_viewport = get_tree().root.get_node("Node2D/Node2D")
camera2D.custom_viewport = get_tree().root.get_node("Node2D/SceneViewport")
camera2D.zoom = from.zoom
camera2D.offset = from.offset
camera2D.light_mask = from.light_mask