Makes lots of new screens

This commit is contained in:
2024-07-01 08:24:25 -07:00
parent 559f479db4
commit 8b5841e861
40 changed files with 944 additions and 222 deletions

View File

@@ -2,10 +2,10 @@
[ext_resource type="Script" path="res://label.gd" id="1"]
[ext_resource type="Script" path="res://MainGame.gd" id="2"]
[ext_resource type="PackedScene" uid="uid://bd13f8yhh8x0i" path="res://scenes/pit/pit.tscn" id="2_df4mv"]
[ext_resource type="Shader" path="res://blur.gdshader" id="2_jr51a"]
[ext_resource type="Script" path="res://BlurrableSprite.gd" id="3_a4qo8"]
[ext_resource type="Theme" uid="uid://dkli02kmdncbc" path="res://UITheme.tres" id="4"]
[ext_resource type="PackedScene" uid="uid://ct7hctpa6641e" path="res://scenes/healer_pasture/healer_pasture.tscn" id="4_g4cx4"]
[ext_resource type="FontFile" uid="uid://b1n7bvtur65ac" path="res://friendlyscribbles.ttf" id="5_0olt8"]
[ext_resource type="Script" path="res://GameScript.gd" id="5_rglkg"]
[ext_resource type="PackedScene" uid="uid://c0mp4a2u3jkd" path="res://portrait.tscn" id="7_fj12q"]
@@ -16,7 +16,7 @@ shader_parameter/step = Vector2(1, 1)
shader_parameter/radius = 0.0
[sub_resource type="ViewportTexture" id="ViewportTexture_wppwg"]
viewport_path = NodePath("Node2D")
viewport_path = NodePath("SceneViewport")
[sub_resource type="Gradient" id="Gradient_itcyp"]
offsets = PackedFloat32Array(0, 0.0820312)
@@ -74,50 +74,50 @@ outline_color = Color(0, 0, 0, 1)
[node name="Node2D" type="Node2D"]
script = ExtResource("2")
[node name="CanvasLayer2" type="CanvasLayer" parent="."]
[node name="SceneDisplay" type="CanvasLayer" parent="."]
[node name="Sprite2D" type="Sprite2D" parent="CanvasLayer2"]
[node name="SceneTexture" type="Sprite2D" parent="SceneDisplay"]
texture_filter = 2
material = SubResource("ShaderMaterial_44mjr")
texture = SubResource("ViewportTexture_wppwg")
centered = false
script = ExtResource("3_a4qo8")
[node name="Fade" type="Sprite2D" parent="CanvasLayer2"]
[node name="Fade" type="Sprite2D" parent="SceneDisplay"]
modulate = Color(1, 1, 1, 0)
position = Vector2(-17, -7)
scale = Vector2(2048, 2048)
texture = SubResource("6")
centered = false
[node name="FadePlayer" type="AnimationPlayer" parent="CanvasLayer2/Fade"]
[node name="FadePlayer" type="AnimationPlayer" parent="SceneDisplay/Fade"]
unique_name_in_owner = true
libraries = {
"": SubResource("AnimationLibrary_nmfun")
}
[node name="Node2D" type="SubViewport" parent="."]
[node name="SceneViewport" type="SubViewport" parent="."]
handle_input_locally = false
physics_object_picking = true
size = Vector2i(1920, 1080)
[node name="background" parent="Node2D" instance=ExtResource("2_df4mv")]
[node name="background" parent="SceneViewport" instance=ExtResource("4_g4cx4")]
[node name="Camera2D" type="Camera2D" parent="Node2D"]
[node name="Camera2D" type="Camera2D" parent="SceneViewport"]
limit_left = 0
limit_top = 0
limit_right = 99999999
limit_bottom = 99999999
limit_smoothed = true
position_smoothing_enabled = true
position_smoothing_speed = 0.5
position_smoothing_speed = 1.385
[node name="label" type="Node2D" parent="Node2D"]
[node name="label" type="Node2D" parent="SceneViewport"]
z_index = 1
position = Vector2(1442.87, 661.499)
script = ExtResource("1")
[node name="label" type="Label" parent="Node2D/label"]
[node name="label" type="Label" parent="SceneViewport/label"]
offset_left = 53.2751
offset_top = 6.65936
offset_right = 461.275
@@ -129,8 +129,6 @@ label_settings = SubResource("LabelSettings_va2rf")
unique_name_in_owner = true
script = ExtResource("5_rglkg")
[node name="CanvasLayer" type="CanvasLayer" parent="."]
[node name="dialogue" parent="." instance=ExtResource("7_fj12q")]
position = Vector2(328, 106)
scale = Vector2(0.75, 0.75)