adds placeholder stuff
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26
scenes/archive/healer_pasture/healer_pasture.gd
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26
scenes/archive/healer_pasture/healer_pasture.gd
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@@ -0,0 +1,26 @@
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extends Scene
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# Called when the node enters the scene tree for the first time.
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func _ready():
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super()
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pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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#func _process(delta):
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# pass
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func _on_entranceexit_interacted():
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start_main_script(ScriptBuilder.init(
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ScriptBuilder.say(self.ego, "It's a hot air baloon", false)
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)
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.and_then(ScriptBuilder.say(self.ego, "Just like gramps' one."))
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.build(self, "_on_script_complete"))
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pass # Replace with function body.
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func _on_healers_interacted():
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$healers.default_script(self)
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