Adds portrait

This commit is contained in:
2024-06-24 08:01:34 -07:00
parent dda5321ec8
commit 89b82333bb
190 changed files with 3738 additions and 45 deletions

14
dropshadow.gdshader Normal file
View File

@@ -0,0 +1,14 @@
shader_type canvas_item;
void vertex() {
// Called for every vertex the material is visible on.
}
void fragment() {
// Called for every pixel the material is visible on.
}
//void light() {
// Called for every pixel for every light affecting the CanvasItem.
// Uncomment to replace the default light processing function with this one.
//}