Adds portrait
This commit is contained in:
11
Game.tscn
11
Game.tscn
@@ -1,4 +1,4 @@
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[gd_scene load_steps=13 format=3 uid="uid://dni0wqjh12rn6"]
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[gd_scene load_steps=14 format=3 uid="uid://dni0wqjh12rn6"]
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[ext_resource type="Script" path="res://label.gd" id="1"]
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[ext_resource type="Script" path="res://MainGame.gd" id="2"]
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@@ -6,6 +6,7 @@
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[ext_resource type="Theme" uid="uid://dkli02kmdncbc" path="res://UITheme.tres" id="4"]
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[ext_resource type="FontFile" uid="uid://b1n7bvtur65ac" path="res://friendlyscribbles.ttf" id="5_0olt8"]
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[ext_resource type="Script" path="res://GameScript.gd" id="5_rglkg"]
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[ext_resource type="PackedScene" uid="uid://c0mp4a2u3jkd" path="res://portrait.tscn" id="7_fj12q"]
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[sub_resource type="LabelSettings" id="LabelSettings_va2rf"]
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font = ExtResource("5_0olt8")
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@@ -63,6 +64,8 @@ _data = {
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[node name="Node2D" type="Node2D"]
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script = ExtResource("2")
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[node name="CanvasLayer2" type="CanvasLayer" parent="."]
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[node name="Node2D" type="Node2D" parent="."]
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[node name="background" parent="Node2D" instance=ExtResource("2_df4mv")]
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@@ -104,3 +107,9 @@ limit_bottom = 99999999
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limit_smoothed = true
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position_smoothing_enabled = true
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position_smoothing_speed = 0.5
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[node name="CanvasLayer" type="CanvasLayer" parent="."]
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[node name="Node2D2" parent="CanvasLayer" instance=ExtResource("7_fj12q")]
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position = Vector2(328, 106)
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scale = Vector2(0.75, 0.75)
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