diff --git a/MainGame.gd b/MainGame.gd index 9e3aed3..63b0897 100644 --- a/MainGame.gd +++ b/MainGame.gd @@ -75,10 +75,10 @@ func _unhandled_input(event: InputEvent) -> void: $SceneViewport.push_input(event) func _on_backpack_show_overlay() -> void: - $HUD/InventoryOverlay.show_overlay() + $InventoryOverlayLayer/InventoryOverlay.show_overlay() func _on_backpack_hide_overlay() -> void: - $HUD/InventoryOverlay.hide_overlay() + $InventoryOverlayLayer/InventoryOverlay.hide_overlay() func _input(event): if event.is_action_released("quit"):