From 781f819949008bb2b3274c4da17f5e5dd71876a6 Mon Sep 17 00:00:00 2001 From: Bryce Date: Sun, 1 Mar 2026 07:36:33 -0800 Subject: [PATCH] nothing --- .opencode/skills/kq4-room-creator/SKILL.md | 14 +++----------- 1 file changed, 3 insertions(+), 11 deletions(-) diff --git a/.opencode/skills/kq4-room-creator/SKILL.md b/.opencode/skills/kq4-room-creator/SKILL.md index bae3af3..4e1f4bc 100644 --- a/.opencode/skills/kq4-room-creator/SKILL.md +++ b/.opencode/skills/kq4-room-creator/SKILL.md @@ -14,6 +14,7 @@ Use this skill when you need to create a new game room scene. The skill will: 2. Set up cardinal exits based on room spec 3. Wire up connections to existing rooms 4. Copy the visual image from decompile +5. Run the exit checker skill ## How to Use @@ -125,7 +126,7 @@ Run the exit checker skill on the new room, as well as all rooms that you wired |-------|-------|---------| | Node name | Destination room name | `kq4_016_graveyard` | | `target` | Scene UID of destination | `uid://27b2k6gky3afg` | -| `appear_at_node` | CURRENT room name | `kq4_010_forest_path` | +| `appear_at_node` | CURRENT room name, i.e., the player appears at the exit node | `kq4_010_forest_path` | | `label` | Human-readable destination name | `Graveyard` | ## Common Mistakes to Avoid @@ -135,20 +136,11 @@ Run the exit checker skill on the new room, as well as all rooms that you wired 3. **Missing return transition**: Always add the bidirectional transition 4. **Duplicate nodes**: Never have two transitions with the same node name 5. **Wrong target UID**: Always verify the UID matches the destination scene +6. **Connecting to open ocean**: The open ocean room is special and doesn't follow the typical rules. Ignore it ## Room Number Mapping Reference the spec for cardinal direction matches -## Existing Rooms -Currently created rooms: -- kq4_003_fountain_pool (room 003) -- kq4_004_ogres_cottage (room 004) -- kq4_010_forest_path (room 010) -- kq4_011_enchanted_grove (room 011) -- kq4_019_coastal_cliffs (room 019) -- kq4_020_meadow (room 020) -- kq4_025_beach_at_river_delta (room 025) - ## Key Files - Template: `scenes/kq4_placeholder_template/` - Room specs: `kq4-sierra-decompile/rooms/kq4-XXX-room-name/`