Create room 043 (Desert Island) and wire to room 031
- Added kq4_043_desert_island scene with 4 exits (north, east, south, west) to room 031 - Updated room 031 to add transition to room 043 (bidirectional connection) - All 4 exits from room 043 validated with exit checker
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@@ -21,6 +21,10 @@ func _on_ocean_near_island_interacted() -> void:
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$kq4_032_ocean_near_island.default_script(self)
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func _on_desert_island_interacted() -> void:
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$kq4_043_desert_island.default_script(self)
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func _on_room_looked() -> void:
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start_main_script(ScriptBuilder.init(
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ScriptBuilder.narrate("You are swimming in a great ocean. Playful fish leap about you as you swim.")
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