Create room 043 (Desert Island) and wire to room 031

- Added kq4_043_desert_island scene with 4 exits (north, east, south, west) to room 031
- Updated room 031 to add transition to room 043 (bidirectional connection)
- All 4 exits from room 043 validated with exit checker
This commit is contained in:
2026-03-10 13:29:16 -07:00
parent df6f752e9f
commit 6e981e7877
8 changed files with 170 additions and 0 deletions

View File

@@ -21,6 +21,10 @@ func _on_ocean_near_island_interacted() -> void:
$kq4_032_ocean_near_island.default_script(self)
func _on_desert_island_interacted() -> void:
$kq4_043_desert_island.default_script(self)
func _on_room_looked() -> void:
start_main_script(ScriptBuilder.init(
ScriptBuilder.narrate("You are swimming in a great ocean. Playful fish leap about you as you swim.")

View File

@@ -104,6 +104,19 @@ position = Vector2(133, 643)
[node name="exit" parent="kq4_032_ocean_near_island" index="1"]
position = Vector2(174, 519)
[node name="kq4_043_desert_island" parent="." unique_id=1956756567 instance=ExtResource("4_abc")]
position = Vector2(1766, 74)
polygon = PackedVector2Array(-108, 454, -87, 649, 376, 658, 348, 381)
appear_at_node = "kq4_031_open_ocean"
target = "uid://1y2pnh4dyhcxa"
label = "Desert Island"
[node name="entrance" parent="kq4_043_desert_island" index="0"]
position = Vector2(24, 565)
[node name="exit" parent="kq4_043_desert_island" index="1"]
position = Vector2(293, 554)
[node name="south_exit" parent="." unique_id=990092106 instance=ExtResource("4_abc")]
position = Vector2(910, 542)
polygon = PackedVector2Array(-108, 454, -87, 649, 376, 658, 348, 381)
@@ -130,6 +143,7 @@ position = Vector2(-64, 534)
[connection signal="interacted" from="kq4_019_coastal_cliffs" to="." method="_on_coastal_cliffs_interacted"]
[connection signal="interacted" from="kq4_013_beach" to="." method="_on_beach_13_interacted"]
[connection signal="interacted" from="kq4_032_ocean_near_island" to="." method="_on_ocean_near_island_interacted"]
[connection signal="interacted" from="kq4_043_desert_island" to="." method="_on_desert_island_interacted"]
[node name="ocean" type="Polygon2D" parent="." groups=["set-piece"]]
scale = Vector2(6, 6)
@@ -146,5 +160,6 @@ points_resource = ExtResource("5_ocean")
[editable path="kq4_019_coastal_cliffs"]
[editable path="kq4_013_beach"]
[editable path="kq4_032_ocean_near_island"]
[editable path="kq4_043_desert_island"]
[editable path="south_exit"]
[editable path="west_exit"]