Create room 049 (Ogre's Cottage) and wire transitions

- Added kq4_049_ogres_cottage scene
- North exit to room 004 (Ogre's Cottage Exterior) - bidirectional connection
- East exit to room 048 (Ogres' Bedroom) - bidirectional connection
- South exit to room 050 (Kitchen) - room 050 doesn't exist yet, transition pending
- West exit to room 051 (Closet) - room 051 doesn't exist yet, transition pending
- Updated room 048 to fix transition to room 049
This commit is contained in:
2026-03-10 13:43:33 -07:00
parent f4313d17ea
commit 6d94d8c388
7 changed files with 165 additions and 1 deletions

View File

@@ -41,7 +41,7 @@ position = Vector2(194, 819)
position = Vector2(1766, 74)
polygon = PackedVector2Array(-108, 454, -87, 649, 376, 658, 348, 381)
appear_at_node = "kq4_048_ogres_bedroom"
target = "uid://PLACEHOLDER_049"
target = "uid://1cxd7kvarvjr5"
label = "Upstairs Hallway"
[node name="entrance" parent="kq4_049_upstairs_hallway" index="0"]