Create room 049 (Ogre's Cottage) and wire transitions
- Added kq4_049_ogres_cottage scene - North exit to room 004 (Ogre's Cottage Exterior) - bidirectional connection - East exit to room 048 (Ogres' Bedroom) - bidirectional connection - South exit to room 050 (Kitchen) - room 050 doesn't exist yet, transition pending - West exit to room 051 (Closet) - room 051 doesn't exist yet, transition pending - Updated room 048 to fix transition to room 049
This commit is contained in:
@@ -41,7 +41,7 @@ position = Vector2(194, 819)
|
||||
position = Vector2(1766, 74)
|
||||
polygon = PackedVector2Array(-108, 454, -87, 649, 376, 658, 348, 381)
|
||||
appear_at_node = "kq4_048_ogres_bedroom"
|
||||
target = "uid://PLACEHOLDER_049"
|
||||
target = "uid://1cxd7kvarvjr5"
|
||||
label = "Upstairs Hallway"
|
||||
|
||||
[node name="entrance" parent="kq4_049_upstairs_hallway" index="0"]
|
||||
|
||||
Reference in New Issue
Block a user