Removing stray images, small cleanups.
This commit is contained in:
11
BlurrableSprite.gd
Normal file
11
BlurrableSprite.gd
Normal file
@@ -0,0 +1,11 @@
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extends Sprite2D
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# Called when the node enters the scene tree for the first time.
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func _ready():
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pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta):
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material.set_shader_parameter("radius", $"../../dialogue".blur)
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41
Ego.tscn
41
Ego.tscn
@@ -1,4 +1,4 @@
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[gd_scene load_steps=164 format=3 uid="uid://busykrn2susv4"]
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[gd_scene load_steps=174 format=3 uid="uid://busykrn2susv4"]
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[ext_resource type="Script" path="res://AutoSpriteFrames.gd" id="1"]
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[ext_resource type="Script" path="res://AutoSpriteFrames.gd" id="1"]
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[ext_resource type="Texture2D" uid="uid://dn170b5k8r0i2" path="res://shadow.png" id="2"]
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[ext_resource type="Texture2D" uid="uid://dn170b5k8r0i2" path="res://shadow.png" id="2"]
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@@ -14,6 +14,16 @@
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[ext_resource type="Texture2D" uid="uid://brh1wtl7xjdg5" path="res://ego/animations/minstrel-v3/idle-e-med/0007 .png" id="13_ggafy"]
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[ext_resource type="Texture2D" uid="uid://brh1wtl7xjdg5" path="res://ego/animations/minstrel-v3/idle-e-med/0007 .png" id="13_ggafy"]
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[ext_resource type="Texture2D" uid="uid://6mht3vcdwa4l" path="res://ego/animations/minstrel-v3/idle-e-med/0008 .png" id="14_rxcsk"]
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[ext_resource type="Texture2D" uid="uid://6mht3vcdwa4l" path="res://ego/animations/minstrel-v3/idle-e-med/0008 .png" id="14_rxcsk"]
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[ext_resource type="Texture2D" uid="uid://b8vmm2gvds5hj" path="res://ego/animations/minstrel-v3/idle-e-med/0009 .png" id="15_qkptv"]
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[ext_resource type="Texture2D" uid="uid://b8vmm2gvds5hj" path="res://ego/animations/minstrel-v3/idle-e-med/0009 .png" id="15_qkptv"]
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[ext_resource type="Texture2D" uid="uid://mx4xws7ww727" path="res://ego/animations/minstrel-v3/idle-ne-med/0000 .png" id="16_vod33"]
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[ext_resource type="Texture2D" uid="uid://dxwshkvhl68kp" path="res://ego/animations/minstrel-v3/idle-ne-med/0001 .png" id="17_qmuhq"]
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[ext_resource type="Texture2D" uid="uid://2edsmwv7jofr" path="res://ego/animations/minstrel-v3/idle-ne-med/0002 .png" id="18_byte3"]
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[ext_resource type="Texture2D" uid="uid://d3oirporamtqq" path="res://ego/animations/minstrel-v3/idle-ne-med/0003 .png" id="19_rms1q"]
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[ext_resource type="Texture2D" uid="uid://dgulqwpa2avei" path="res://ego/animations/minstrel-v3/idle-ne-med/0004 .png" id="20_hafvy"]
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[ext_resource type="Texture2D" uid="uid://dye5vpnibu8b8" path="res://ego/animations/minstrel-v3/idle-ne-med/0005 .png" id="21_yiuvg"]
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[ext_resource type="Texture2D" uid="uid://dfsf6aod6ojy2" path="res://ego/animations/minstrel-v3/idle-ne-med/0006 .png" id="22_mlpnb"]
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[ext_resource type="Texture2D" uid="uid://c3khua570pty0" path="res://ego/animations/minstrel-v3/idle-ne-med/0007 .png" id="23_kef2a"]
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[ext_resource type="Texture2D" uid="uid://btdx4eg61ixpn" path="res://ego/animations/minstrel-v3/idle-ne-med/0008 .png" id="24_y4uqb"]
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[ext_resource type="Texture2D" uid="uid://b1h4l6cgwq65" path="res://ego/animations/minstrel-v3/idle-ne-med/0009 .png" id="25_d2rol"]
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[ext_resource type="Texture2D" uid="uid://bmm0r2j8sin1a" path="res://ego/animations/minstrel-v3/idle-nw-med/0000 .png" id="26_qmiwt"]
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[ext_resource type="Texture2D" uid="uid://bmm0r2j8sin1a" path="res://ego/animations/minstrel-v3/idle-nw-med/0000 .png" id="26_qmiwt"]
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[ext_resource type="Texture2D" uid="uid://bcpk7lyee0k85" path="res://ego/animations/minstrel-v3/idle-nw-med/0001 .png" id="27_kfgwy"]
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[ext_resource type="Texture2D" uid="uid://bcpk7lyee0k85" path="res://ego/animations/minstrel-v3/idle-nw-med/0001 .png" id="27_kfgwy"]
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[ext_resource type="Texture2D" uid="uid://dbb1hrk8ffyx5" path="res://ego/animations/minstrel-v3/idle-nw-med/0002 .png" id="28_284nx"]
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[ext_resource type="Texture2D" uid="uid://dbb1hrk8ffyx5" path="res://ego/animations/minstrel-v3/idle-nw-med/0002 .png" id="28_284nx"]
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@@ -217,34 +227,34 @@ animations = [{
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}, {
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}, {
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"frames": [{
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"frames": [{
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"duration": 1.0,
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"duration": 1.0,
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"texture": null
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"texture": ExtResource("16_vod33")
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}, {
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}, {
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"duration": 1.0,
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"duration": 1.0,
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"texture": null
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"texture": ExtResource("17_qmuhq")
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}, {
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}, {
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"duration": 1.0,
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"duration": 1.0,
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"texture": null
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"texture": ExtResource("18_byte3")
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}, {
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}, {
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"duration": 1.0,
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"duration": 1.0,
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"texture": null
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"texture": ExtResource("19_rms1q")
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}, {
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"duration": 4.0,
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"texture": ExtResource("20_hafvy")
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}, {
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}, {
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"duration": 1.0,
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"duration": 1.0,
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"texture": null
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"texture": ExtResource("21_yiuvg")
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}, {
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}, {
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"duration": 1.0,
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"duration": 1.0,
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"texture": null
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"texture": ExtResource("22_mlpnb")
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}, {
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}, {
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"duration": 1.0,
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"duration": 1.0,
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"texture": null
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"texture": ExtResource("23_kef2a")
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}, {
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}, {
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"duration": 1.0,
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"duration": 1.0,
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"texture": null
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"texture": ExtResource("24_y4uqb")
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}, {
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}, {
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"duration": 1.0,
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"duration": 4.0,
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"texture": null
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"texture": ExtResource("25_d2rol")
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}, {
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"duration": 1.0,
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"texture": null
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}],
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}],
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"loop": true,
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"loop": true,
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"name": &"idle_NE",
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"name": &"idle_NE",
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@@ -867,7 +877,8 @@ texture_filter = 4
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position = Vector2(-13, 49)
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position = Vector2(-13, 49)
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scale = Vector2(2, 2)
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scale = Vector2(2, 2)
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sprite_frames = SubResource("1")
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sprite_frames = SubResource("1")
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animation = &"talk_E"
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animation = &"idle_NE"
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frame_progress = 0.789599
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speed_scale = 2.0
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speed_scale = 2.0
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offset = Vector2(0, -200)
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offset = Vector2(0, -200)
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75
Game.tscn
75
Game.tscn
@@ -1,18 +1,22 @@
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[gd_scene load_steps=14 format=3 uid="uid://dni0wqjh12rn6"]
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[gd_scene load_steps=18 format=3 uid="uid://dni0wqjh12rn6"]
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[ext_resource type="Script" path="res://label.gd" id="1"]
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[ext_resource type="Script" path="res://label.gd" id="1"]
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[ext_resource type="Script" path="res://MainGame.gd" id="2"]
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[ext_resource type="Script" path="res://MainGame.gd" id="2"]
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[ext_resource type="PackedScene" uid="uid://bd13f8yhh8x0i" path="res://scenes/pit/pit.tscn" id="2_df4mv"]
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[ext_resource type="PackedScene" uid="uid://bd13f8yhh8x0i" path="res://scenes/pit/pit.tscn" id="2_df4mv"]
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[ext_resource type="Shader" path="res://blur.gdshader" id="2_jr51a"]
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[ext_resource type="Script" path="res://BlurrableSprite.gd" id="3_a4qo8"]
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[ext_resource type="Theme" uid="uid://dkli02kmdncbc" path="res://UITheme.tres" id="4"]
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[ext_resource type="Theme" uid="uid://dkli02kmdncbc" path="res://UITheme.tres" id="4"]
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[ext_resource type="FontFile" uid="uid://b1n7bvtur65ac" path="res://friendlyscribbles.ttf" id="5_0olt8"]
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[ext_resource type="FontFile" uid="uid://b1n7bvtur65ac" path="res://friendlyscribbles.ttf" id="5_0olt8"]
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[ext_resource type="Script" path="res://GameScript.gd" id="5_rglkg"]
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[ext_resource type="Script" path="res://GameScript.gd" id="5_rglkg"]
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[ext_resource type="PackedScene" uid="uid://c0mp4a2u3jkd" path="res://portrait.tscn" id="7_fj12q"]
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[ext_resource type="PackedScene" uid="uid://c0mp4a2u3jkd" path="res://portrait.tscn" id="7_fj12q"]
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[sub_resource type="LabelSettings" id="LabelSettings_va2rf"]
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_44mjr"]
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font = ExtResource("5_0olt8")
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shader = ExtResource("2_jr51a")
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font_size = 32
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shader_parameter/step = Vector2(1, 1)
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outline_size = 5
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shader_parameter/radius = 0.0
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outline_color = Color(0, 0, 0, 1)
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[sub_resource type="ViewportTexture" id="ViewportTexture_wppwg"]
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viewport_path = NodePath("Node2D")
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[sub_resource type="Gradient" id="Gradient_itcyp"]
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[sub_resource type="Gradient" id="Gradient_itcyp"]
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offsets = PackedFloat32Array(0, 0.0820312)
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offsets = PackedFloat32Array(0, 0.0820312)
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@@ -61,45 +65,45 @@ _data = {
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"fade-out": SubResource("8")
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"fade-out": SubResource("8")
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}
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}
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[sub_resource type="LabelSettings" id="LabelSettings_va2rf"]
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font = ExtResource("5_0olt8")
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font_size = 32
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outline_size = 5
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outline_color = Color(0, 0, 0, 1)
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[node name="Node2D" type="Node2D"]
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[node name="Node2D" type="Node2D"]
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script = ExtResource("2")
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script = ExtResource("2")
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[node name="CanvasLayer2" type="CanvasLayer" parent="."]
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[node name="CanvasLayer2" type="CanvasLayer" parent="."]
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[node name="Node2D" type="Node2D" parent="."]
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[node name="Sprite2D" type="Sprite2D" parent="CanvasLayer2"]
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texture_filter = 2
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material = SubResource("ShaderMaterial_44mjr")
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texture = SubResource("ViewportTexture_wppwg")
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centered = false
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script = ExtResource("3_a4qo8")
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[node name="background" parent="Node2D" instance=ExtResource("2_df4mv")]
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[node name="Fade" type="Sprite2D" parent="CanvasLayer2"]
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[node name="label" type="Node2D" parent="."]
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position = Vector2(1442.87, 661.499)
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script = ExtResource("1")
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[node name="label" type="Label" parent="label"]
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offset_left = 53.2751
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offset_top = 6.65936
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offset_right = 461.275
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offset_bottom = 110.659
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theme = ExtResource("4")
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label_settings = SubResource("LabelSettings_va2rf")
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[node name="Fade" type="Sprite2D" parent="."]
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modulate = Color(1, 1, 1, 0)
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modulate = Color(1, 1, 1, 0)
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position = Vector2(-17, -7)
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position = Vector2(-17, -7)
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scale = Vector2(2048, 2048)
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scale = Vector2(2048, 2048)
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texture = SubResource("6")
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texture = SubResource("6")
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centered = false
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centered = false
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[node name="FadePlayer" type="AnimationPlayer" parent="Fade"]
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[node name="FadePlayer" type="AnimationPlayer" parent="CanvasLayer2/Fade"]
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unique_name_in_owner = true
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unique_name_in_owner = true
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libraries = {
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libraries = {
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"": SubResource("AnimationLibrary_nmfun")
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"": SubResource("AnimationLibrary_nmfun")
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}
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}
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[node name="GameScript" type="Node" parent="."]
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[node name="Node2D" type="SubViewport" parent="."]
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unique_name_in_owner = true
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handle_input_locally = false
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script = ExtResource("5_rglkg")
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physics_object_picking = true
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size = Vector2i(1920, 1080)
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[node name="Camera2D" type="Camera2D" parent="."]
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[node name="background" parent="Node2D" instance=ExtResource("2_df4mv")]
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[node name="Camera2D" type="Camera2D" parent="Node2D"]
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limit_left = 0
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limit_left = 0
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limit_top = 0
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limit_top = 0
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limit_right = 99999999
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limit_right = 99999999
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@@ -108,6 +112,23 @@ limit_smoothed = true
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position_smoothing_enabled = true
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position_smoothing_enabled = true
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position_smoothing_speed = 0.5
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position_smoothing_speed = 0.5
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[node name="label" type="Node2D" parent="Node2D"]
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z_index = 1
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position = Vector2(1442.87, 661.499)
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script = ExtResource("1")
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[node name="label" type="Label" parent="Node2D/label"]
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offset_left = 53.2751
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offset_top = 6.65936
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offset_right = 461.275
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offset_bottom = 110.659
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theme = ExtResource("4")
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label_settings = SubResource("LabelSettings_va2rf")
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[node name="GameScript" type="Node" parent="."]
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unique_name_in_owner = true
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script = ExtResource("5_rglkg")
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[node name="CanvasLayer" type="CanvasLayer" parent="."]
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[node name="CanvasLayer" type="CanvasLayer" parent="."]
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[node name="dialogue" parent="." instance=ExtResource("7_fj12q")]
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[node name="dialogue" parent="." instance=ExtResource("7_fj12q")]
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@@ -41,7 +41,7 @@ class Say:
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started = true
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started = true
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t = Timer.new()
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t = Timer.new()
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t.autostart = true
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t.autostart = true
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t.wait_time = 2.0
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t.wait_time = 5.0
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subject.add_child(t)
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subject.add_child(t)
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var label: Label = subject.find_child("talk-label")
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var label: Label = subject.find_child("talk-label")
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@@ -67,6 +67,8 @@ class Say:
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func interrupt():
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func interrupt():
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done = true
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done = true
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if stop:
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await scene.find_child("dialogue").done_say()
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subject.stop_animation()
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subject.stop_animation()
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subject.play_animation_raw("idle_" + subject.facing)
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subject.play_animation_raw("idle_" + subject.facing)
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subject.find_child("label-root").hide()
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subject.find_child("label-root").hide()
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||||||
@@ -225,7 +227,7 @@ class SwitchCamera:
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|||||||
var s = scene.get_node("Node2D/background")
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var s = scene.get_node("Node2D/background")
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||||||
var bgs = scene.get_node("Node2D").get_children()
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var bgs = scene.get_node("Node2D").get_children()
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||||||
var g = s.get_children()
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var g = s.get_children()
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||||||
CameraTransition.transition_camera2D(scene.get_viewport().get_camera_2d(), s.find_child(path))
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CameraTransition.transition_camera2D(scene.get_tree().root.get_node("Node2D/Node2D/Camera2D"), s.find_child(path))
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t = scene.get_tree().create_timer(2.0)
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t = scene.get_tree().create_timer(2.0)
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||||||
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func do(delta):
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func do(delta):
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||||||
@@ -243,7 +245,7 @@ class ResetCamera:
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|||||||
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func init(scene: Node2D):
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func init(scene: Node2D):
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var s = scene.get_node("Node2D/background")
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var s = scene.get_node("Node2D/background")
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||||||
CameraTransition.transition_camera2D(scene.get_viewport().get_camera_2d(), scene.get_node("Camera2D"))
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CameraTransition.transition_camera2D(scene.get_viewport().get_camera_2d(), scene.get_node("Node2D/Camera2D"))
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t = scene.get_tree().create_timer(2.0)
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t = scene.get_tree().create_timer(2.0)
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||||||
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|
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func do(delta):
|
func do(delta):
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||||||
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|||||||
25
MainGame.gd
25
MainGame.gd
@@ -18,10 +18,11 @@ func _ready():
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|||||||
func _on_transitioned(scene):
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func _on_transitioned(scene):
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||||||
print ("this transitioned")
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print ("this transitioned")
|
||||||
reset_camera(scene)
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reset_camera(scene)
|
||||||
$label._on_transitioned(scene)
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$Node2D/label._on_transitioned(scene)
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||||||
#scene.connect("transitioned", $label, "_on_transitioned")
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#scene.connect("transitioned", $label, "_on_transitioned")
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scene.connect("transitioned", Callable(self, "_on_transitioned"))
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scene.connect("transitioned", Callable(self, "_on_transitioned"))
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||||||
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||||||
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@onready var camera:Camera2D = $Node2D/Camera2D
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||||||
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|
||||||
func reset_camera(scene):
|
func reset_camera(scene):
|
||||||
#$Node2D.scale = Vector2(scene.background_scale, scene.background_scale)
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#$Node2D.scale = Vector2(scene.background_scale, scene.background_scale)
|
||||||
@@ -29,15 +30,16 @@ func reset_camera(scene):
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|||||||
var x:Sprite2D = scene.find_child("bg");
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var x:Sprite2D = scene.find_child("bg");
|
||||||
var height = x.texture.get_height()
|
var height = x.texture.get_height()
|
||||||
var far_point = self.to_global(Vector2(x.texture.get_width(), x.texture.get_height() ) * x.get_global_transform())
|
var far_point = self.to_global(Vector2(x.texture.get_width(), x.texture.get_height() ) * x.get_global_transform())
|
||||||
print(far_point)
|
print("FAR POINT IS ", far_point)
|
||||||
var bg = $Node2D/background
|
var bg = $Node2D/background
|
||||||
$Camera2D.make_current()
|
camera.make_current()
|
||||||
$Camera2D.limit_right = far_point.x
|
camera.limit_right = far_point.x
|
||||||
$Camera2D.limit_bottom=far_point.y
|
camera.limit_bottom=far_point.y
|
||||||
$Node2D/background/Graham/RemoteTransform2D.remote_path=$Camera2D.get_path()
|
$Node2D/background/Graham/RemoteTransform2D.remote_path=camera.get_path()
|
||||||
$Camera2D.reset_smoothing()
|
camera.reset_smoothing()
|
||||||
#$Node2D/background/Graham/Camera2D.limit_right = far_point.x
|
camera.limit_right = far_point.x
|
||||||
#$Node2D/background/Graham/Camera2D.limit_bottom =far_point.y
|
camera.limit_bottom =far_point.y
|
||||||
|
|
||||||
#$Node2D/background/Graham/Camera2D.reset_smoothing()
|
#$Node2D/background/Graham/Camera2D.reset_smoothing()
|
||||||
|
|
||||||
#$Node2D/background/Graham/Camera2D.reset_smoothing()
|
#$Node2D/background/Graham/Camera2D.reset_smoothing()
|
||||||
@@ -45,3 +47,6 @@ func reset_camera(scene):
|
|||||||
func _process(delta):
|
func _process(delta):
|
||||||
var s = $Node2D/background.ego_scale($Node2D/background/Graham)
|
var s = $Node2D/background.ego_scale($Node2D/background/Graham)
|
||||||
$Node2D/background/Graham.scale = Vector2(s, s)
|
$Node2D/background/Graham.scale = Vector2(s, s)
|
||||||
|
|
||||||
|
func _unhandled_input(event: InputEvent) -> void:
|
||||||
|
$Node2D.push_input(event)
|
||||||
|
|||||||
3
Scene.gd
3
Scene.gd
@@ -39,7 +39,8 @@ func _ready():
|
|||||||
#ego.find_node("AnimationPlayer").stop()
|
#ego.find_node("AnimationPlayer").stop()
|
||||||
self.start_scale_point = $StartScalePoint
|
self.start_scale_point = $StartScalePoint
|
||||||
self.end_scale_point = $EndScalePoint
|
self.end_scale_point = $EndScalePoint
|
||||||
camera = get_viewport().get_camera_2d()
|
var tree = get_tree()
|
||||||
|
camera = $"../Camera2D"
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
88
UITheme.tres
88
UITheme.tres
File diff suppressed because one or more lines are too long
26
blur.gdshader
Normal file
26
blur.gdshader
Normal file
@@ -0,0 +1,26 @@
|
|||||||
|
shader_type canvas_item;
|
||||||
|
|
||||||
|
// Radius that the shader was designed for.
|
||||||
|
const float DEFAULT_RADIUS = 10.000000;
|
||||||
|
|
||||||
|
// Unit vector: (1, 0) or (0, 1)
|
||||||
|
uniform vec2 step;
|
||||||
|
// Desired blur radius.
|
||||||
|
uniform float radius = 10.000000;
|
||||||
|
|
||||||
|
void fragment() {
|
||||||
|
vec2 s = radius / DEFAULT_RADIUS * step / vec2(textureSize(TEXTURE, 0));
|
||||||
|
COLOR.rgb =
|
||||||
|
0.011194727 * texture(TEXTURE, UV - 10.000000000 * s).rgb +
|
||||||
|
0.039368696 * texture(TEXTURE, UV - 8.415809477 * s).rgb +
|
||||||
|
0.071308558 * texture(TEXTURE, UV - 6.435363708 * s).rgb +
|
||||||
|
0.110237219 * texture(TEXTURE, UV - 4.455121108 * s).rgb +
|
||||||
|
0.145451038 * texture(TEXTURE, UV - 2.475020813 * s).rgb +
|
||||||
|
0.163798995 * texture(TEXTURE, UV - 0.495000167 * s).rgb +
|
||||||
|
0.157439298 * texture(TEXTURE, UV + 1.485004498 * s).rgb +
|
||||||
|
0.129158204 * texture(TEXTURE, UV + 3.465057055 * s).rgb +
|
||||||
|
0.090434685 * texture(TEXTURE, UV + 5.445220765 * s).rgb +
|
||||||
|
0.054043977 * texture(TEXTURE, UV + 7.425557483 * s).rgb +
|
||||||
|
0.027564604 * texture(TEXTURE, UV + 9.406126897 * s).rgb;
|
||||||
|
COLOR.a = 1.0;
|
||||||
|
}
|
||||||
@@ -33,7 +33,7 @@ func get_effective_position(center_pos: Vector2):
|
|||||||
func transition_camera2D(from: Camera2D, to: Camera2D, duration: float = 1.0) -> void:
|
func transition_camera2D(from: Camera2D, to: Camera2D, duration: float = 1.0) -> void:
|
||||||
if transitioning: return
|
if transitioning: return
|
||||||
# Copy the parameters of the first camera
|
# Copy the parameters of the first camera
|
||||||
|
camera2D.custom_viewport = get_tree().root.get_node("Node2D/Node2D")
|
||||||
camera2D.zoom = from.zoom
|
camera2D.zoom = from.zoom
|
||||||
camera2D.offset = from.offset
|
camera2D.offset = from.offset
|
||||||
camera2D.light_mask = from.light_mask
|
camera2D.light_mask = from.light_mask
|
||||||
|
|||||||
Binary file not shown.
Binary file not shown.
@@ -1,34 +0,0 @@
|
|||||||
[remap]
|
|
||||||
|
|
||||||
importer="texture"
|
|
||||||
type="CompressedTexture2D"
|
|
||||||
uid="uid://x1cs04qaf72l"
|
|
||||||
path="res://.godot/imported/final-nobg_00001.png-8ddcbf469eb4a5fa243b709f63134534.ctex"
|
|
||||||
metadata={
|
|
||||||
"vram_texture": false
|
|
||||||
}
|
|
||||||
|
|
||||||
[deps]
|
|
||||||
|
|
||||||
source_file="res://ego/animations/minstrel-v3/idle-e/final-nobg/final-nobg_00001.png"
|
|
||||||
dest_files=["res://.godot/imported/final-nobg_00001.png-8ddcbf469eb4a5fa243b709f63134534.ctex"]
|
|
||||||
|
|
||||||
[params]
|
|
||||||
|
|
||||||
compress/mode=0
|
|
||||||
compress/high_quality=false
|
|
||||||
compress/lossy_quality=0.7
|
|
||||||
compress/hdr_compression=1
|
|
||||||
compress/normal_map=0
|
|
||||||
compress/channel_pack=0
|
|
||||||
mipmaps/generate=false
|
|
||||||
mipmaps/limit=-1
|
|
||||||
roughness/mode=0
|
|
||||||
roughness/src_normal=""
|
|
||||||
process/fix_alpha_border=true
|
|
||||||
process/premult_alpha=false
|
|
||||||
process/normal_map_invert_y=false
|
|
||||||
process/hdr_as_srgb=false
|
|
||||||
process/hdr_clamp_exposure=false
|
|
||||||
process/size_limit=0
|
|
||||||
detect_3d/compress_to=1
|
|
||||||
Binary file not shown.
@@ -1,34 +0,0 @@
|
|||||||
[remap]
|
|
||||||
|
|
||||||
importer="texture"
|
|
||||||
type="CompressedTexture2D"
|
|
||||||
uid="uid://c85f3ewuo3m78"
|
|
||||||
path="res://.godot/imported/final-nobg_00001_.png-4cf66a4b3056496a942ab3035815e38e.ctex"
|
|
||||||
metadata={
|
|
||||||
"vram_texture": false
|
|
||||||
}
|
|
||||||
|
|
||||||
[deps]
|
|
||||||
|
|
||||||
source_file="res://ego/animations/minstrel-v3/idle-e/final-nobg/final-nobg_00001_.png"
|
|
||||||
dest_files=["res://.godot/imported/final-nobg_00001_.png-4cf66a4b3056496a942ab3035815e38e.ctex"]
|
|
||||||
|
|
||||||
[params]
|
|
||||||
|
|
||||||
compress/mode=0
|
|
||||||
compress/high_quality=false
|
|
||||||
compress/lossy_quality=0.7
|
|
||||||
compress/hdr_compression=1
|
|
||||||
compress/normal_map=0
|
|
||||||
compress/channel_pack=0
|
|
||||||
mipmaps/generate=false
|
|
||||||
mipmaps/limit=-1
|
|
||||||
roughness/mode=0
|
|
||||||
roughness/src_normal=""
|
|
||||||
process/fix_alpha_border=true
|
|
||||||
process/premult_alpha=false
|
|
||||||
process/normal_map_invert_y=false
|
|
||||||
process/hdr_as_srgb=false
|
|
||||||
process/hdr_clamp_exposure=false
|
|
||||||
process/size_limit=0
|
|
||||||
detect_3d/compress_to=1
|
|
||||||
Binary file not shown.
@@ -1,34 +0,0 @@
|
|||||||
[remap]
|
|
||||||
|
|
||||||
importer="texture"
|
|
||||||
type="CompressedTexture2D"
|
|
||||||
uid="uid://4eumsxpdkw7j"
|
|
||||||
path="res://.godot/imported/final-nobg_00002_.png-b0c2fdfd4a4e57e6a107702b44e454e7.ctex"
|
|
||||||
metadata={
|
|
||||||
"vram_texture": false
|
|
||||||
}
|
|
||||||
|
|
||||||
[deps]
|
|
||||||
|
|
||||||
source_file="res://ego/animations/minstrel-v3/idle-e/final-nobg/final-nobg_00002_.png"
|
|
||||||
dest_files=["res://.godot/imported/final-nobg_00002_.png-b0c2fdfd4a4e57e6a107702b44e454e7.ctex"]
|
|
||||||
|
|
||||||
[params]
|
|
||||||
|
|
||||||
compress/mode=0
|
|
||||||
compress/high_quality=false
|
|
||||||
compress/lossy_quality=0.7
|
|
||||||
compress/hdr_compression=1
|
|
||||||
compress/normal_map=0
|
|
||||||
compress/channel_pack=0
|
|
||||||
mipmaps/generate=false
|
|
||||||
mipmaps/limit=-1
|
|
||||||
roughness/mode=0
|
|
||||||
roughness/src_normal=""
|
|
||||||
process/fix_alpha_border=true
|
|
||||||
process/premult_alpha=false
|
|
||||||
process/normal_map_invert_y=false
|
|
||||||
process/hdr_as_srgb=false
|
|
||||||
process/hdr_clamp_exposure=false
|
|
||||||
process/size_limit=0
|
|
||||||
detect_3d/compress_to=1
|
|
||||||
Binary file not shown.
@@ -1,34 +0,0 @@
|
|||||||
[remap]
|
|
||||||
|
|
||||||
importer="texture"
|
|
||||||
type="CompressedTexture2D"
|
|
||||||
uid="uid://c7vcj3yfoyk4j"
|
|
||||||
path="res://.godot/imported/final-nobg_00003_.png-e1f91ecac39a621b8749c7a41d2ae20a.ctex"
|
|
||||||
metadata={
|
|
||||||
"vram_texture": false
|
|
||||||
}
|
|
||||||
|
|
||||||
[deps]
|
|
||||||
|
|
||||||
source_file="res://ego/animations/minstrel-v3/idle-e/final-nobg/final-nobg_00003_.png"
|
|
||||||
dest_files=["res://.godot/imported/final-nobg_00003_.png-e1f91ecac39a621b8749c7a41d2ae20a.ctex"]
|
|
||||||
|
|
||||||
[params]
|
|
||||||
|
|
||||||
compress/mode=0
|
|
||||||
compress/high_quality=false
|
|
||||||
compress/lossy_quality=0.7
|
|
||||||
compress/hdr_compression=1
|
|
||||||
compress/normal_map=0
|
|
||||||
compress/channel_pack=0
|
|
||||||
mipmaps/generate=false
|
|
||||||
mipmaps/limit=-1
|
|
||||||
roughness/mode=0
|
|
||||||
roughness/src_normal=""
|
|
||||||
process/fix_alpha_border=true
|
|
||||||
process/premult_alpha=false
|
|
||||||
process/normal_map_invert_y=false
|
|
||||||
process/hdr_as_srgb=false
|
|
||||||
process/hdr_clamp_exposure=false
|
|
||||||
process/size_limit=0
|
|
||||||
detect_3d/compress_to=1
|
|
||||||
Binary file not shown.
@@ -1,34 +0,0 @@
|
|||||||
[remap]
|
|
||||||
|
|
||||||
importer="texture"
|
|
||||||
type="CompressedTexture2D"
|
|
||||||
uid="uid://btrgjywuitqjk"
|
|
||||||
path="res://.godot/imported/final-nobg_00004_.png-2371cf474a117c32d1296adc52e5ba35.ctex"
|
|
||||||
metadata={
|
|
||||||
"vram_texture": false
|
|
||||||
}
|
|
||||||
|
|
||||||
[deps]
|
|
||||||
|
|
||||||
source_file="res://ego/animations/minstrel-v3/idle-e/final-nobg/final-nobg_00004_.png"
|
|
||||||
dest_files=["res://.godot/imported/final-nobg_00004_.png-2371cf474a117c32d1296adc52e5ba35.ctex"]
|
|
||||||
|
|
||||||
[params]
|
|
||||||
|
|
||||||
compress/mode=0
|
|
||||||
compress/high_quality=false
|
|
||||||
compress/lossy_quality=0.7
|
|
||||||
compress/hdr_compression=1
|
|
||||||
compress/normal_map=0
|
|
||||||
compress/channel_pack=0
|
|
||||||
mipmaps/generate=false
|
|
||||||
mipmaps/limit=-1
|
|
||||||
roughness/mode=0
|
|
||||||
roughness/src_normal=""
|
|
||||||
process/fix_alpha_border=true
|
|
||||||
process/premult_alpha=false
|
|
||||||
process/normal_map_invert_y=false
|
|
||||||
process/hdr_as_srgb=false
|
|
||||||
process/hdr_clamp_exposure=false
|
|
||||||
process/size_limit=0
|
|
||||||
detect_3d/compress_to=1
|
|
||||||
Binary file not shown.
@@ -1,34 +0,0 @@
|
|||||||
[remap]
|
|
||||||
|
|
||||||
importer="texture"
|
|
||||||
type="CompressedTexture2D"
|
|
||||||
uid="uid://cfy6k30rrsdf5"
|
|
||||||
path="res://.godot/imported/final-nobg_00005_.png-71c32b00cad1a7dfda269c2564eaa928.ctex"
|
|
||||||
metadata={
|
|
||||||
"vram_texture": false
|
|
||||||
}
|
|
||||||
|
|
||||||
[deps]
|
|
||||||
|
|
||||||
source_file="res://ego/animations/minstrel-v3/idle-e/final-nobg/final-nobg_00005_.png"
|
|
||||||
dest_files=["res://.godot/imported/final-nobg_00005_.png-71c32b00cad1a7dfda269c2564eaa928.ctex"]
|
|
||||||
|
|
||||||
[params]
|
|
||||||
|
|
||||||
compress/mode=0
|
|
||||||
compress/high_quality=false
|
|
||||||
compress/lossy_quality=0.7
|
|
||||||
compress/hdr_compression=1
|
|
||||||
compress/normal_map=0
|
|
||||||
compress/channel_pack=0
|
|
||||||
mipmaps/generate=false
|
|
||||||
mipmaps/limit=-1
|
|
||||||
roughness/mode=0
|
|
||||||
roughness/src_normal=""
|
|
||||||
process/fix_alpha_border=true
|
|
||||||
process/premult_alpha=false
|
|
||||||
process/normal_map_invert_y=false
|
|
||||||
process/hdr_as_srgb=false
|
|
||||||
process/hdr_clamp_exposure=false
|
|
||||||
process/size_limit=0
|
|
||||||
detect_3d/compress_to=1
|
|
||||||
Binary file not shown.
@@ -1,34 +0,0 @@
|
|||||||
[remap]
|
|
||||||
|
|
||||||
importer="texture"
|
|
||||||
type="CompressedTexture2D"
|
|
||||||
uid="uid://l58o4w5uukrs"
|
|
||||||
path="res://.godot/imported/final-nobg_00006_.png-af96251e4f970e765604a101dd6bdb28.ctex"
|
|
||||||
metadata={
|
|
||||||
"vram_texture": false
|
|
||||||
}
|
|
||||||
|
|
||||||
[deps]
|
|
||||||
|
|
||||||
source_file="res://ego/animations/minstrel-v3/idle-e/final-nobg/final-nobg_00006_.png"
|
|
||||||
dest_files=["res://.godot/imported/final-nobg_00006_.png-af96251e4f970e765604a101dd6bdb28.ctex"]
|
|
||||||
|
|
||||||
[params]
|
|
||||||
|
|
||||||
compress/mode=0
|
|
||||||
compress/high_quality=false
|
|
||||||
compress/lossy_quality=0.7
|
|
||||||
compress/hdr_compression=1
|
|
||||||
compress/normal_map=0
|
|
||||||
compress/channel_pack=0
|
|
||||||
mipmaps/generate=false
|
|
||||||
mipmaps/limit=-1
|
|
||||||
roughness/mode=0
|
|
||||||
roughness/src_normal=""
|
|
||||||
process/fix_alpha_border=true
|
|
||||||
process/premult_alpha=false
|
|
||||||
process/normal_map_invert_y=false
|
|
||||||
process/hdr_as_srgb=false
|
|
||||||
process/hdr_clamp_exposure=false
|
|
||||||
process/size_limit=0
|
|
||||||
detect_3d/compress_to=1
|
|
||||||
Binary file not shown.
@@ -1,34 +0,0 @@
|
|||||||
[remap]
|
|
||||||
|
|
||||||
importer="texture"
|
|
||||||
type="CompressedTexture2D"
|
|
||||||
uid="uid://cdjeao6y7fksc"
|
|
||||||
path="res://.godot/imported/final-nobg_00007_.png-d68c98aaeaad0f3b16ec456216071aae.ctex"
|
|
||||||
metadata={
|
|
||||||
"vram_texture": false
|
|
||||||
}
|
|
||||||
|
|
||||||
[deps]
|
|
||||||
|
|
||||||
source_file="res://ego/animations/minstrel-v3/idle-e/final-nobg/final-nobg_00007_.png"
|
|
||||||
dest_files=["res://.godot/imported/final-nobg_00007_.png-d68c98aaeaad0f3b16ec456216071aae.ctex"]
|
|
||||||
|
|
||||||
[params]
|
|
||||||
|
|
||||||
compress/mode=0
|
|
||||||
compress/high_quality=false
|
|
||||||
compress/lossy_quality=0.7
|
|
||||||
compress/hdr_compression=1
|
|
||||||
compress/normal_map=0
|
|
||||||
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Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user