Update room backgrounds to high-res caption images and fix scaling

This commit is contained in:
2026-04-05 08:22:25 -07:00
parent 7b5ce2e4a5
commit 351af5ad47
49 changed files with 131 additions and 131 deletions

View File

@@ -1,7 +1,7 @@
[gd_scene format=3 uid="uid://9czky5vxhrg8"]
[ext_resource type="Script" path="res://scenes/kq4_032_ocean_near_island/kq4_032_ocean_near_island.gd" id="1_script"]
[ext_resource type="Texture2D" path="res://scenes/kq4_032_ocean_near_island/pic_032_visual.png" id="2_texture"]
[ext_resource type="Texture2D" path="res://scenes/kq4_032_ocean_near_island/032_caption_1_3678278463_generated.png" id="2_texture"]
[ext_resource type="Script" uid="uid://xmphq3i0wbg3" path="res://ScalePoint_.gd" id="3_scale"]
[ext_resource type="PackedScene" uid="uid://c4vc1wx7k6cw" path="res://TransitionPiece.tscn" id="4_transition"]
@@ -15,7 +15,7 @@ y_sort_enabled = true
script = ExtResource("1_script")
[node name="bg" type="Sprite2D" parent="." unique_id=874052749]
scale = Vector2(6, 6)
scale = Vector2(0.78, 0.78)
texture = ExtResource("2_texture")
centered = false
@@ -82,4 +82,4 @@ position = Vector2(151, 615)
[editable path="kq4_031_open_ocean_west"]
[editable path="kq4_031_open_ocean_east"]
[editable path="kq4_031_open_ocean_south"]
[editable path="kq4_031_open_ocean_south"]